eGames Announces Fiscal 2005 Third Quarter Financial Results


LANGHORNE, Pa., May 2, 2005 (PRIMEZONE) -- eGames, Inc. (OTCBB:EGAM), a publisher of Family Friendly(tm), affordable consumer entertainment PC software games, today announced financial results for the three and nine months ended March 31, 2005.

Financial Results:

For the three months ended March 31, 2005, net sales decreased by $693,000, or 32%, to $1,460,000, compared to $2,153,000 in net sales for the three months ended March 31, 2004. For the quarter ended March 31, 2005, net income was $46,000, or $0.00 per diluted share, compared to net income of $528,000, or $0.05 per diluted share, for the quarter ended March 31, 2004.

For the nine months ended March 31, 2005, net sales decreased by $1,771,000, or 28%, to $4,550,000 compared to $6,321,000 for the same year ago period. For the nine months ended March 31, 2005, net income was $157,000, or $0.01 per diluted share, compared to $1,478,000, or $0.14 per diluted share, for the same nine-month period a year earlier.

Third Quarter Fiscal 2005 -- Summary:

The $693,000 decrease in overall net sales was caused by a $752,000 decline in net sales to software distributors that serve North American mass-merchants and other major retailers, driven by a $651,000 decrease in net sales to Atari, the Company's primary software distributor within the United States. Atari's reduced purchasing requirements during the current quarter continued to reflect the reduction in overall retail shelf space being allotted for PC software games at the $9.99 retail price point. This decrease in net sales to software distributors was partially offset by a $94,000 increase in worldwide licensing revenues and a $17,000 increase in Internet related sales.

The Company earned net income of $46,000 during the quarter ended March 31, 2005 compared to the year ago quarter in which the Company earned $528,000 in net income. This $482,000 decrease in profitability for the quarter ended March 31, 2005 compared to the year ago quarter was primarily a result of a $465,000 decline in gross profit, combined with a $35,000 increase in operating expenses that was traceable to increased legal fees incurred in enforcing the Company's intellectual property rights.

The $465,000 decline in gross profit resulted from a 32% decrease in net sales, combined with a 3.7% reduction in the gross profit margin that was caused by cost increases, as a percentage of net sales, of:



 -- 4.1% in royalty expense resulting from the write-down
    of advance royalty payments for certain game titles that
    did not achieve expected consumer demand, combined with the
    impact from product mix changes; and

 -- 1.7% in freight expense resulting from increased product
    shipments of smaller per order deliveries of box titles to
    retailers, combined with decreased product shipments to Atari
    that are more cost effective due to covering shorter distances
    and including larger unit requirements per delivery.

These cost increases, as a percentage of net sales, were partially offset by a cost decrease, as a percentage of net sales, of 2.7% in product costs driven by an increase in worldwide licensing revenues, along with a decrease in inventory liquidation sales.

The following table represents the Company's net sales by distribution channel for the three and nine months ended March 31, 2005 and 2004, respectively:



                  Net Sales by Distribution Channel
                  (rounded to the nearest thousand)

                        Three Months Ended
                             March 31,
                ---------------------------------
 Distribution                                         Increase    %
   Channel          2005      %       2004      %    (Decrease) Change
 ---------------------------------------------------------------------
 Software
   Distributors $ 1,017,000  70%  $ 1,769,000  82%  ($ 752,000)  (43%)
 Software 
   Retailers        135,000   9%      166,000   8%     (31,000)  (19%)
 Licensing          176,000  12%       82,000   4%      94,000   115%
 Internet            96,000   7%       79,000   4%      17,000    22%
 Inventory
   Liquidators       36,000   2%       57,000   2%     (21,000)  (37%)
 ---------------------------------------------------------------------
 Totals         $ 1,460,000 100%  $ 2,153,000 100%  ($ 693,000)  (32%)
                =========== ====  =========== ====  ===========  =====

                        Nine Months Ended
                             March 31,
                ---------------------------------
 Distribution                                         Increase     %
   Channel          2005      %       2004      %    (Decrease)  Change
 ----------------------------------------------------------------------

 Software
   Distributors $ 3,274,000  72%  $ 5,169,000  82%  ($1,895,000) (37%)
 Software
    Retailers       433,000  10%      532,000   8%      (99,000) (19%)
 Licensing          423,000   9%      292,000   5%      131,000   45%
 Internet           242,000   5%      217,000   3%       25,000   12%
 Inventory
    Liquidators     178,000   4%      111,000   2%       67,000   60%
 ---------------------------------------------------------------------
 Totals         $ 4,550,000 100%  $ 6,321,000 100%  ($1,771,000) (28%)
                =========== ====  =========== ====  ============ =====

Comments:

"The third quarter of fiscal 2005 reflected our continuing challenge to compensate for the reduced amount of retail shelf space being allotted to $9.99 PC game software that has occurred since the comparable year ago periods," said Jerry Klein, President and Chief Executive Officer. "Although we did not achieve the levels of profitability that we had during the comparable periods last year, we continue seeking innovative and profitable ways to expand our share of the North American retail market for affordably priced PC software games," Mr. Klein continued.

Mr. Klein further commented that, "Our business strategy continues to concentrate on seeking and executing profitable cash generating opportunities at retail, as well as profitably increasing our online sales on the Internet and through potential licensing and OEM opportunities. During the fourth quarter of fiscal 2005 we will be shipping our first order to one of the larger dollar store chains. We see the dollar store market as a viable opportunity to increase our retail distribution in North America. We have an extensive back catalog of exceptional casual gaming content that can be affordably and profitably packaged for the dollar store market. We have also recently signed agreements with several widely-recognized and high traffic websites for the distribution of our products on their websites. Additionally, we have entered into agreements with two of the leaders in the direct sales marketplace. These are all licensing relationships that we expect to generate incremental revenues in future quarters. And perhaps most importantly, we have recently increased our retail distribution via a software distribution relationship for jewel case product with Microgistix, Inc. During the fourth quarter of 2005, we expect to begin realizing the benefit of this significant distribution presence.

"Our financial condition remains strong, as indicated by our solid balance sheet, positive cash flow and profitability, in addition to paying our first quarterly cash dividend on February 22, 2005 and declaring our second cash dividend payable May 25, 2005 to shareholders of record as of May 17, 2005. Lastly, at March 31, 2005 we had net working capital of $3.8 million, $2.3 million of which was cash, and no bank debt."


                          eGames, Inc.
                         Balance Sheets

                                        (Unaudited)     (Audited)
                                           As of          As of
                                         March 31,       June 30,
                                        -----------    -----------      
 ASSETS                                     2005           2004
 ------                                 -----------    -----------
 Current assets:
   Cash and cash equivalents            $ 2,275,038    $ 1,742,224
   Accounts receivable, net                 795,834      1,533,859
   Inventory, net                           932,954        814,286
   Prepaid and other expenses               315,968        440,131
                                        -----------    -----------
       Total current assets               4,319,794      4,530,500

 Furniture and equipment, net                59,398         74,859
 Intangible assets                           24,089         24,089
                                        -----------    -----------
       Total assets                     $ 4,403,281    $ 4,629,448
                                        ===========    ===========

 LIABILITIES AND STOCKHOLDERS' EQUITY
 ------------------------------------
 Current liabilities:
   Accounts payable                     $   200,082    $   441,016
   Accrued expenses                         351,445        616,794
                                        -----------    -----------
       Total current liabilities            551,527      1,057,810
                                        -----------    -----------

 Stockholders' equity:
   Common stock                           9,179,827      9,179,827
   Additional paid-in capital             1,615,778      1,329,164
   Accumulated deficit                   (6,442,434)    (6,435,936)
   Treasury stock                          (501,417)      (501,417)
                                        -----------    -----------
       Total stockholders' equity         3,851,754      3,571,638
                                        -----------    -----------
       Total liabilities and
         stockholders' equity           $ 4,403,281    $ 4,629,448
                                        ===========    ===========


                           eGames, Inc.
                      Statements of Operations
                            (Unaudited)

                       Three Months Ended       Nine Months Ended
                            March 31,                March 31,
                   ------------------------  ------------------------
                       2005         2004         2005         2004
                   -----------  -----------  -----------  -----------
 Net sales         $ 1,459,623  $ 2,152,859  $ 4,550,082  $ 6,320,892

 Cost of sales         646,116      874,230    2,056,508    2,585,045
                   -----------  -----------  -----------  ----------- 

 Gross profit          813,507    1,278,629    2,493,574    3,735,847

 Operating
  expenses:
   Product
    development        101,894      119,344      444,887      386,431
   Selling,
    general and
    administrative     660,969      608,454    1,879,634    1,800,271
                   -----------  -----------  -----------  -----------

    Total operating
     expenses          762,863      727,798    2,324,521    2,186,702
                   -----------  -----------  -----------  -----------

 Operating income       50,644      550,831      169,053    1,549,145

 Interest (income)
  expense, net          (2,007)      (2,430)      (4,834)       1,087
                   -----------  -----------  -----------  -----------

 Income before
  income taxes          52,651      553,261      173,887    1,548,058

 Provision for
  income taxes           6,483       25,137       16,784       70,335
                   -----------  -----------  -----------  -----------

 Net income        $    46,168  $   528,124  $   157,103  $ 1,477,723
                   ===========  ===========  ===========  ===========

 Net income per
  common share:
   -- Basic        $      0.00  $      0.05  $      0.02  $      0.15
                   ===========  ===========  ===========  ===========
   -- Diluted      $      0.00  $      0.05  $      0.01  $      0.14
                   ===========  ===========  ===========  ===========

 Weighted average
  common shares
  outstanding
  -- Basic          10,655,108    9,989,337   10,291,370    9,989,337

 Dilutive effect
  of common share
  equivalents          375,041    1,380,022      700,962      886,948
                   -----------  -----------  -----------  -----------

 Weighted average
  common shares
  outstanding
  -- Diluted        11,030,149   11,369,359   10,992,332   10,876,285
                   ===========  ===========  ===========  ===========

About eGames, Inc.

eGames, Inc., headquartered in Langhorne, PA, publishes and markets a diversified line of Family Friendly(tm), affordable consumer entertainment PC software games. The Company promotes the eGames(tm) brand in order to generate customer loyalty, encourage repeat purchases and differentiate eGames software products to retailers and consumers. eGames also publishes and markets RealAge(r) Games & Skills, a collection of PC software activities and games designed to help build and maintain mental sharpness. Additional information regarding eGames, Inc. and RealAge Games & Skills can be found at www.egames.com and www.realagegames.com. eGames -- Where the "e" is for Everybody!(r)

Forward-Looking Statement Safe Harbor:

This press release contains certain forward-looking statements, including without limitation, statements regarding: the Company's plan to continue seeking innovative and profitable ways to expand its share of the North American retail market for affordably priced PC software games; the Company's business strategy of concentrating on seeking and executing profitable cash generating opportunities at retail, and profitably increasing online sales, licensing and OEM revenues; the Company's expected shipment during the fourth fiscal quarter to one of the larger dollar store chains, and the expectation that the dollar store market is a viable opportunity to increase the Company's retail distribution in North America; the distribution of the Company's products on the websites of several widely-recognized and high traffic websites; the Company's expectation that several recent licensing relationships will generate incremental revenues in future quarters; the recent increase in retail distribution through Microgistix, Inc., and the expectation that during the fourth quarter of fiscal 2005 the Company will begin to realize the benefit of this new distribution relationship; the Company's expectation that it will pay a second cash dividend on May 25, 2005 to shareholders of record as of May 17, 2005; and other statements that contain the words "believes", "expects", "may" "should" or "anticipates." The actual results achieved by the Company and the factors that could cause actual results to differ materially from those indicated by the forward-looking statements are in many ways beyond the Company's control. The Company cautions readers that the risks and uncertainties that may affect the Company's future results and performance include, but are not limited to, those discussed under the heading "Factors Affecting Future Performance" in the Company's Quarterly Report on Form 10-QSB for the quarter ended December 31, 2004 and Annual Report on Form 10-KSB for the fiscal year ended June 30, 2004, both filed with the Securities and Exchange Commission.



            

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