Artificial Life, Inc. Kicks Off V-girl Fever in India


HONG KONG, Oct. 22, 2007 (PRIME NEWSWIRE) -- Hong Kong based Artificial Life, Inc. (OTCBB:ALIF), a leading provider of award-winning mobile 3G technology and applications, announced today the official launch of the V-girl(tm) and the upcoming launch of V-boyfriend(tm) mobile games in India with IDEA Cellular. The collaboration between IDEA Cellular and Artificial Life was announced in August of this year. Other mobile games from Artificial Life will soon be made available following these initial launches.

The V-girl(tm) and V-boyfriend(tm) mobile games will soon be available for purchase to IDEA Cellular subscribers at the IDEA Fresh Portal: www.ideafresh.com and also on the IDEA Fresh Mobile Portal: wap.ideafresh.com. Both games are priced at 100 rupees per month.

"We are very glad to work with the professional team at IDEA Cellular. They share the same enthusiasm and vision as we do, to provide high quality mobile games to their subscribers. India is a very interesting market for us, as it has one of the highest mobile growth rates in the world," said Eberhard Schoneburg, CEO of Artificial Life, Inc.

About Artificial Life, Inc.

Artificial Life, Inc. (OTCBB:ALIF) is a public U.S. corporation headquartered in Hong Kong with offices in Berlin, Germany and Tokyo, Japan. Artificial Life is a leading global provider of award winning mobile technology, content, games and applications (for more details see also our homepage www.artificial-life.com and our m-commerce website www.botme.com).

Forward-Looking Statements:

This press release contains "forward-looking statements" within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. Such forward-looking statements include, without limitation, statements regarding our future results of operations, financial condition and business prospects. In some cases, you can identify forward-looking statements by terminology such as "may," "will," "should," "expect," "intend," "plan," "anticipate," "believe," "estimate," "predict," "potential," "continue," or the negative of these terms or other comparable terminology. Although such statements are based on our own information and information from other sources we believe to be reliable, you should not place undue reliance on them. These statements involve risks and uncertainties, and actual market trends or our actual results of operations, financial condition or business prospects may differ materially from those expressed or implied in these forward looking statements for a variety of reasons. Potential risks and uncertainties include, but are not limited to, our ability to obtain additional funding to operate and grow our business; the unproven potential of our mobile gaming business model; changing consumer preferences and uncertainty of market acceptance of our products; timely adoption and availability of 3G mobile technology; market acceptance for use of mobile handheld devices to play the interactive games; unpredictable mobile game development schedules; our reliance on a relatively small number of brands; our ability to license brands from others; our dependence upon resellers and telecommunication carriers and operators to distribute our products; our ability to successfully develop, introduce, and sell new or enhanced products in a timely manner; and the timing of new product announcements or introductions by us or by our competitors. For additional discussion of these risks and uncertainties and other factors, please see the documents we file from time to time with the Securities and Exchange Commission, including our Annual Report on Form 10-KSB filed on April 3, 2007. We assume no obligation to update any forward-looking statements, which apply only as of the date of this press release.



            

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