Hackathons Fuel Innovation and Battle Talent Scarcity Across the World US tops the list of countries with most hackathons

According to the HackerEarth report IoT, Machine Learning, Artificial Intelligence, and Augmented Reality are among the top domains for hackathons

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| Source: HackerEarth

BANGALORE, India, Sept. 25, 2017 (GLOBE NEWSWIRE) -- HackerEarth, a leader in innovation and talent management software has released a report titled ‘Global Hackathon Report’ outlining the market shares of key regions and sectors contributing to Hackathons.  The report contains insights and trends from more than 1000 hackathons conducted across 75 countries in the world, from 2015 till date.

HackerEarth also opened up registrations for the premier online hackathon SlashHack, where hackers from all over the world will celebrate the spirit of programming and learn to create novel tangible solutions or actionable ideas.

The Global Hackathon Report can be accessed here: http://hck.re/emkpg6. Some of the key findings from the report are:

1. Hackathon phenomenon catching on world over

  • US topped the list of countries with the most hackathons, having conducted 379 hackathons
  • San Francisco, New York, Boston, Cambridge and St. Louis make it to the list of top 10 cities in the world
  • London topped the list of top cities with 31 hackathons, followed by San Francisco (28)

2. Private companies rule the roost

  • Of the hackathons conducted, almost 50% were hosted by Private organizations in different sectors to develop low-cost solutions, fast-track innovative ideas, and encourage creativity among employees
  • Nonprofits primarily conducted hackathons for social good or the environment
  • Public companies and governments use hackathons to build relationships between disciplines, mine data for new useful content, develop new technology approaches, create economic value

3. Hackathons are not one-off events

  • According to the research around 52% are recurring hackathons with annual editions.

4. Women-only hackathons are nowhere near enough, but the report did bring a glimmer of hope

  • The number of all-female events almost doubled from 2015 to 2016. The study separately analyzed close to 40 women-only hackathons
  • The report indicates that organizations do understand the barriers—sexism, isolation, condescension, and frustration—women in technology face
  • The number of all-female hackathons in 2016 was almost twice that in 2015 and companies have begun to recognize that gender disparity has far-reaching consequences and are making a conscious effort to mitigate them

5. Domains and themes hinting at new possibilities

  • Traditionally, hackathons were conducted exclusively in the IT sector. However, in the last decade, firms in sectors as diverse as banking, food, climate, and health care are experimenting with hackathons to address problem-solving and new ways of thinking
  • Emerging technologies such as IoT, Machine Learning and Artificial Intelligence, and Augmented reality/Virtual reality were among the top domains in the two-year period, reinforcing their positions as potential intelligent and digital disruptors across industries
  • Mobile app and web development was the second most popular domain.
  • The most popular domain and theme is Multi-discipline, which comprises hackathons where people (mostly high-schoolers and university grads) were asked to come together to “learn, build, and share” exciting ideas or creations using any language, tool, or platform of their choice; this category also includes events for which finer details were not made public on their websites.
  • Cloud and data science were also popular domains at the hackathons
  • Payment, geo, communication, social, and music APIs were also popular

6. Universities more keen on encouraging learning than offering cash prizes

  • It is interesting to note that opportunities from mentors, investors and accelerators / incubators were the most popular form of award at these hackathons
  • Student hackathons were more about learning and innovative thinking, in no specific domain or theme, than cash prizes and sophisticated gadgets. This hints at a culture where today’s academia emphasizes out-of-the-box thinking, providing the students with chances to network and learn
  • Student-only hackathons are open to all students in high schools and universities; some hackathons also permit participation if a student has graduated recently
  • The dominant organizer of student hackathons is Major League Hackathon based in New York.

Supporting Quote
Sachin Gupta, CEO & Co-founder, HackerEarth
“The report outlines a clear trend—hackathons are successfully fueling innovation, across domains and functions, as well as battling talent scarcity, acquisition, and retention. It also reinforces HackerEarth’s vision to help entrepreneurs, academicians, and public officials understand the power of hackathons as change agents, enabling tomorrow’s innovation today to address a multitude of challenges to create sustainability in every sphere.”

About HackerEarth
HackerEarth is the leading provider of innovation and talent management software to some of the world’s foremost companies, including Pitney Bowes, Amazon, Walmart Labs, HPE, Honeywell, and more. HackerEarth has powered innovation and talent management for large enterprises across major industries such as financial services, retail, healthcare, and manufacturing. HackerEarth empowers businesses to connect with developer community to crowdsource ideas into real-life products and helps them assess technical talent for hiring.  
For more information about offerings from HackerEarth, visit https://www.hackerearth.com

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