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Source: Research and Markets

Outlook on the 3D Printing in Eyewear Worldwide Market to 2030

Dublin, Nov. 23, 2020 (GLOBE NEWSWIRE) -- The "3D Printing in Eyewear: From Mass Customization to Smartglasses 2021" report has been added to ResearchAndMarkets.com's offering.

Markets for 3D Printing Eyewear 2021 analyzes the current market landscape and forecasts the next decade of business opportunities, projecting that AM-specific yearly revenue opportunities in the eyewear industry will amount to $2.26 billion by 2030, growing at a CAGR of 20% from 2020. This figure includes revenues generated by three primary AM-industry specific segments: AM hardware, AM materials and AM services. Overall revenues, including 3D capturing eyewear and software as well as all 3D printed applications, will amount to over $5 billion yearly.

The report also provides an unprecedented analysis deep into the revenue opportunities offered by the global eyewear segment, reflecting advancements in all three key segments where 3D printing technologies are impacting footwear production: prototyping, tooling and final parts. The report also provides an updated analysis of how AM hardware, AM materials, AM service and AM software are impacted by the evolving eyewear industry scenario.

A full geographic breakdown and localized forecast of the eyewear AM market, for each key segment (hardware, materials, applications) is provided.

All key operators in this segment have been identified and classified, all major technologies and all AM material classes have been analyzed for their potential on eyewear part production in order to assess the associated revenue opportunities from all angles. Key stakeholders highlighted include: Materialise, EOS, HP, BASF, Luxexcel, HOYA, Luxottica, Safilo, Facebook and dozens of startups and design studios.

Key Topics Covered:

Chapter One: Digitalizing the Eyewear Industry
1.1 Why the Eyewear Industry Manufacturing and Business Model Is Unsustainable
1.1.1 Eyewear Going Digital
1.1.2 3D Printing as a Solution
1.1.3 Defining Eyewear
1.1.4 Trends for 3D Printing Adoption in the Eyewear Sector
1.1.4.1 Standard Ophthalmic Products
1.1.4.2 AR Visors and Smartglasses
1.1.4.3 Special Interactive Lenses
1.1.4.4 Contact Lenses
1.2 Key Drivers for Adoption of AM in Eyewear Manufacturing
1.3 Factors Limiting Adoption of AM in Eyewear Manufacturing
1.4 A Summary of Technologies and Materials for 3D Printed Eyewear
1.4.1 Technologies for 3D Printing Eyewear
1.4.2 Materials for 3D Printing Eyewear
1.4.3 Hardware and Software for Eyewear Personalization
1.4.4 Technologies and Materials for 3D Printing Lenses
1.5 Total Ten-year Global Market Outlook for 3D- Printed Eyewear
1.5.1 Ten-year Forecast for AM Industry-Specific Segments within the Eyewear Industry
1.5.2 Ten-year Forecast for All AM Product and Part Revenues Within the Eyewear Industry
1.6 About the Methodology Used in this Report
1.7 Key Points from this Chapter

Chapter Two: AM Hardware, Materials for the Eyewear Industry
2.1 Polymer 3D Printing Hardware for Eyewear Manufacturing
2.1.1 Powder Bed Fusion Remains Dominant
2.1.2 Material Jetting for High-end Prototyping and As a Versatile Solution for New Applications
2.1.3 Photopolymerization Driven by DLS Adoption
2.1.4 Material (Filament) Extrusion as a Driver for AM
2.2 Metal 3D Printing Hardware for Eyewear Production
2.3 Ten-year AM Hardware Forecast in the Eyewear Industry
2.3.1 Geographic Distribution of AM Hardware
2.4 AM Materials for Eyewear Production
2.4.1 AM Powders: Nylons and Nylon-composites
2.4.2 Photopolymers for Vat, Layerless and Material Jetting Processes
2.4.3 Filaments and the Low-cost Opportunities
2.4.4 The Upcoming Opportunity for Metal Powders
2.4.5 Ten-year Forecast for All AM Materials in the Eyewear Industry
2.4.6 Ten-year Forecast of Geographic Distribution of AM Material Revenues in the Eyewear Industry
2.4.6.1 Forecast of Geographic Adoption Trends for Specific AM Material Families
2.5 Key Points from this Chapter

Chapter Three: AM Services and Face Capturing Tools in the Mass Customized Eyewear Industry
3.1 AM Services for Eyewear Designers
3.1.1 From Application Agnostics to Specialized Production Partners
3.2 Scanning Technologies and 3D Capturing Software/Apps
3.2.1 Yuniku Sets the Standard for Eyewear 3D Scanner and Software
3.2.2 3D Scanning Software and Apps for Customized 3D-Printed Eyewear
3.2.2.1 Roger Bacon App for iPad (and Optical Stores)
3.2.2.2 The King Children App for Sustainable Eyewear for Everyone
3.2.2.3 Specsy's App and 3D Scanner for Point of Sale
3.2.2.4 Skelmet's Custom MJF 3D-printed Sunglasses
3.3 Design Software for Custom Eyewear
3.4 The Business Opportunity for Eyewear Mass Customized Software and Devices
3.4.1 Ten-year Forecast of Revenues from Digitalization and Design Software in Eyewear Customization
3.4.2 Geographic Distribution of AM Services Revenues
3.5 Key Points from this Chapter

Chapter Four: 3D Printing Applications for the Eyewear Industry
4.1 Transitioning to Digital Eyewear Products Through Additive Manufacturing
4.1.1 Digital Sales as An Intermediate Step Towards Digital Production
4.1.2 The Eyewear Mass Customization Workflow
4.1.3 Different Approaches to Eyewear 3D Printing
4.1.4 Emerging Opportunities for 3D Printing in the Smartglasses Segment
4.1.4.1 Rapid Prototype Iteration for Complex Innovative Products
4.1.4.2 Additive Serial Production Workflows for Smartglasses and Related Devices
4.1.4.3 3D-printed Lenses to Enable Smart Glass Features
4.2 Quantifying the Opportunity for 3D-printed Eyewear Applications
4.2.1 Gaining a Competitive Advantage by Further Digitalizing Vertical Integration
4.2.2 How Traditional Eyewear Markup Practices Are Accelerating Transition to AM
4.2.3 3D Printing to Increase/Mitigate Threat of Entry
4.3 Forecast of All Printed Parts in the End-to-end Eyewear Production Cycle
4.3.1 Ten-year Forecast of Major Revenue Opportunities in Eyewear AM
4.3.2 Ten-year Forecast of All Parts Printed by Filament Extrusion
4.3.3 Ten-year Forecast of All Parts Printed by Powder Bed Fusion
4.3.4 Ten-year Forecast of All Parts Printed by Photopolymerization Processes
4.3.5 Ten-year Forecast of All Parts Printed by Material Jetting
4.4 Additive Manufacturing for Eyewear Prototypes by Technology
4.5 Additive Manufacturing for Tooling in the Eyewear Industry (Indirect Production) by Technology
4.6 Additive Manufacturing of Final Parts in Eyewear (Direct Production) by Technology
4.6.1 Geographic Distribution of 3D Printing Applications in the Eyewear Industry
4.7 Key Points from this Chapter

For more information about this report visit https://www.researchandmarkets.com/r/txlzj7

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