2013 Toys and Games - Global Strategic Business Report

Traditional Toys and Video Games Featuring EA, Hasbro and TOMY Amongst Others


Dublin, Oct. 31, 2013 (GLOBE NEWSWIRE) -- Research and Markets
(http://www.researchandmarkets.com/research/tkw333/toys_and_games) has announced the addition of the "Toys and Games - Global Strategic Business Report" report to their offering.

This report analyzes the worldwide markets for Toys and Games in US$ Million by the following Product Categories/Segments: Traditional Toys (Games and Puzzles, Infant and Preschool, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride-Ons, Soft/ Plush Toys, and Other Toys and Games), and Video Games. The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific, Latin America, and Middle East & Africa. Annual estimates and forecasts are provided for the period 2010 through 2018. Also, a six-year historic analysis is provided for these markets.

The report profiles companies including many key and niche players such as:

  • Activision Blizzard Inc.
  • Electronic Arts Inc.
  • Hasbro Inc.
  • JAKKS Pacific Inc.
  • Kids II Inc.
  • KNEX Brands L.P.
  • Konami Corporation
  • LeapFrog Enterprises Inc.
  • LEGO Group
  • Mattel Inc.
  • Fisher-Price Inc.
  • MEGA Brands Inc.
  • MGA Entertainment Inc.
  • Microsoft Corporation
  • NAMCO BANDAI Holdings Inc.
  • Nintendo Co. Ltd.
  • Playmates Toys Inc.
  • Ravensburger AG
  • Sanrio Company Ltd.
  • Sega Corporation
  • Sony Computer Entertainment Inc.
  • Take Two Interactive Software Inc.
  • Tarata Toys Ltd.
  • TOMY Company Ltd.
  • Toy Quest
  • VTech Holdings Ltd.

Key Topics Covered:

I. Introduction, Methodology & Product DefinitionsStudy Reliability and Reporting

  • Limitations I-1
  • Disclaimers I-2
  • Data Interpretation & Reporting Level I-2
  • Quantitative Techniques & Analytics I-3
  • Product Definitions and Scope of Study I-3
  • Traditional Toys I-3
  • Games and Puzzles I-4
  • Infant and Preschool Toys I-4
  • Activity and Construction Toys I-4
  • Dolls and Action Figures I-4
  • Vehicle Toys and Ride-Ons I-4
  • Soft and Plush Toys I-5
  • Other Toys and Games I-5
  • Video Games I-5

II. Executive Summary

1. INDUSTRY OVERVIEW II-1

  • Current and Future Analysis II-1
  • Toys and Games - Not Just "Playthings" II-1
  • Down the Time Lane II-2
  • Current Scenario II-2
  • Changing Dynamics Shape the Future II-2
  • Interactive Toys on the Path of Seizing a Major Chunk of the Market II-3
  • Global Toys and Games Market Scenario II-4
  • Recession and Eurocrisis Weaken Toys and Games Markets in the Developed World II-4
  • Demographics Determine Market Growth II-4
  • Seasonality in Toy Sales - The Christmas Factor II-5
  • Dynamic Fashion Trends Make Demand Unpredictable II-5
  • Developed Markets Lead in Per Capita Spending II-5
  • Problems Associated with Outsourcing of Production to Low Cost Countries II-6
  • New Toy Design Ideas Come Mostly from Freelance Inventors II-6
  • Distribution II-6
  • Regulatory Scenario in Key Markets II-6
  • US II-7
  • European Union II-7
  • Japan II-7
  • Trade II-7
  • Safety and Environmental Protection Requirements - New Challenges for Toy Exporters II-7

2. TRENDS AND ISSUES II-9

  • Fast Maturing Young Children Embrace High Technology, Advanced Products II-9
  • Movies, Cartoons and Toys - A Profitable Equation II-9
  • Toy Licensing Gains Prominence II-9
  • Mass Merchandisers Take the Lead II-10
  • Increasing Number of Cross Industry Partnerships II-10
  • Changing Concepts for Girls' Toys II-10
  • Electronic Edutainment Toys and Youth Electronics Gain Traction II-10
  • Virtualization of Toys - A New Tech Driven Strategy II-11
  • Outdoor and Sports Toys Attract Parents II-11
  • Toys as Collectibles - A Growing Trend II-11

3. VIDEO GAMES - AN OVERVIEW II-12

  • Video Games - A Quick Primer II-12
  • Video Games Market Regains Momentum Post Recession II-12
  • Organization of the Video Game Industry II-13
  • Video Game Platforms II-14
  • Video Game Sub-Segments Battle for Market Share II-14
  • Console Games II-15
  • Video Game Consoles Market Consolidated to Just Three Players II-15
  • Xbox 360, Led by Kinect, Tops the Chart in Home Consoles Market II-16
  • Emergence of New Gaming Platforms Beating Out Consoles in the Developed World II-17
  • Online Games II-17
  • Online Games to Experience Strong Growth II-17
  • Physical Production and Distribution of Games Declines with the Emergence of Online Games II-18
  • Mobile Games II-19
  • The Mobile Space Evolves as One of the Key Gaming Platforms II-19

4. SEGMENTAL ANALYSIS II-20

  • Traditional Toys II-20
  • Games and Puzzles II-20
  • Traditional Games Continue to Interest Children in the Video Game Era II-20
  • The Move towards Digitization II-20
  • Creators of Traditional Games Ally with Digital Game Developers to Stay Relevant II-20
  • Manufacturers take Technology Infusion into Games to the Next Level II-21
  • Market Trends II-21
  • Strategies in Board Games Change Gradually II-21
  • Growing Popularity of Business Board Games II-21
  • China's New Found Interest in Physical Board Games II-22
  • Physical Board Game Parlors Spring up across China II-22
  • Card Games on the 'Digital' Path Too II-22
  • Infant and Preschool Toys II-23
  • Factors Influencing Infant and Preschool Toy Demand II-23
  • Latin America and Asia-Pacific to Showcase Impressive Growth II-23
  • Activity and Construction Toys II-24
  • Construction Toys - It's a Boy Thing II-24
  • Leading Brands in the Market II-24
  • Leading Construction Toy Brands in the US (2012): Brands Ranked on the Basis of Distribution (% Shelf-Space Occupied) with Major Retailers II-24
  • Dolls and Action Figures II-25
  • Dolls and Action Figures - One of the Largest Traditional Toy Segments II-25
  • Recalls Continue to be a Burning Issue II-25
  • Controversies and Growth go Hand-in-Hand in the Dolls Market II-25
  • Doll Manufacturers Diversify II-26
  • Dolls Increasingly Used as a Medium to Spread Social Awareness II-26
  • Life-Like Interactive Dolls - Capturing Fancy of All II-26
  • Barbie: Mattel's Trump Card II-26
  • Soft and Plush Toys II-27
  • Soft and Plush Toys Still Popular for Gifting Purposes II-27
  • Infant Plush Toys in Demand II-27
  • Winter Witnesses Highest Sales II-28
  • Popularity Grows for Soft Toy Replicas of Endangered Species II-28
  • Sports Mascots also Drive Growth II-28
  • Video Games II-28
  • Rapid Pace of Technology Development Leads to Quicker Product Obsolence II-28
  • Revenue Models Transforming from Subscription Based to Advertising Based II-29
  • Serious Games to Enjoy Strong Growth in Future II-29
  • Casual Games Soar High II-29
  • Perceived Educative Value of Video Games on the Rise II-30
  • Thriving Pre-owned Games Market a Rising Threat for Games Developers II-30

5. PRODUCT OVERVIEW II-31

  • Toys II-31
  • Traditional Toys II-31
  • Games and Puzzles II-31
  • Games and Puzzles - An Introduction II-31
  • Board Games II-31
  • The Inherent Features of Board Games II-32
  • Card Games II-32
  • 'Puzzle' - A Definition II-33
  • Jigsaw Puzzles II-33
  • Word Puzzles II-33
  • Logic Puzzles II-33
  • Combination Puzzles II-33
  • Tiling Puzzles II-34
  • Picture Puzzles II-34
  • Transport Puzzles II-34
  • Tour Puzzles II-34
  • 'Traditional Video/Computer Games', a New Genre II-34
  • Infant and Preschool Toys and Games II-34
  • Cognitive Development in Infants II-34
  • Nurturing Cognitive Development through Toys and Play II-35
  • Age and Cognitive Connections II-35
  • What Toys do Infant and preschoolers Like to Play With? II-35
  • Safety, the Most Important Criteria II-36
  • Materials for Infant and Preschool Toys II-36
  • Ideas for New Toy Designs Come Mostly from Freelancers II-36
  • Infant and Preschool Toys II-37
  • Infant Mobiles II-37
  • Rattles II-38
  • Toy Pacifiers II-38
  • Toy Teethers II-39
  • Playgyms II-39
  • Infant Electronic Learning II-39
  • Health Risks from Unsafe Toys for Infants II-39
  • Activity and Construction Toys II-40
  • Construction Toys for Toddlers II-40
  • Foam Stacking Blocks II-40
  • Alphabet Blocks II-40
  • Select Products on the Market II-40
  • Lego Duplo II-40
  • Mega Bloks II-41
  • Preschool Construction Toys II-41
  • Select Products on the Market II-41
  • Bristle Blocks and Krinkles II-41
  • Wooden Building Blocks II-41
  • Gears II-41
  • Lincoln Logs II-41
  • Legos II-42
  • Art and Craft Materials II-42
  • Dolls and Action Figures II-42
  • Dolls II-42
  • Nurturing Dolls and Accessories II-42
  • Fashion Dolls/Figures & Accessories II-42
  • Fashion Dolls/Figures II-42
  • Fashion Themed Clothes and Accessories II-43
  • Playset Themed Figurines and Accessories II-43
  • Doll Houses and Furniture II-43
  • Action Figures II-43
  • G.I. Joe Type II-44
  • All-Vinyl Figure II-44
  • Action Figure Accessories II-44
  • Vehicle Toys and Ride-Ons II-44
  • Vehicle Toys II-44
  • Age-Appropriateness of Vehicle Toys II-44
  • 12-18 Months II-44
  • 19 Months - 2 Years II-45
  • 2-3 Years II-45
  • 4-8 Years II-45
  • 9-12 Years II-45
  • Ride Ons II-45
  • Age-Appropriateness of Ride-on Toys II-46
  • 12-18 Months II-46
  • 19-23 Months II-46
  • 2-3 Years II-47
  • 4-5 Years II-47
  • 6-8 Years II-47
  • 9-12 Years II-47
  • Soft and Plush Toys II-47
  • Outer Covering of Soft and Plush Toys II-48
  • Materials Used For Stuffing Soft and plush Toys II-48
  • Accessories II-48
  • Types of Soft Toys II-48
  • The Teddy Bear II-48
  • Other Toys and Games II-49
  • Video Games II-49
  • Crucial Factors in the Selection of Toys II-49 Toy Safety II-50
  • List of Standards and Regulations for Toy Safety in Select Regions II-50

6. PRODUCT INNOVATIONS/INTRODUCTIONS II-52

  • Ravensburger Introduces App Versions of the Company's Interactive Puzzles II-52
  • LeapFrog Unveils Touch Magic™ Line of Interactive Toys for Infants and Preschoolers II-52
  • Tomy Launches 2012 Edition of Chuggington Die-Cast Railway II-52
  • LeapFrog Enterprises Launches LeapPad2™, a New Generation Kids' Tablet II-53
  • Entertainment One Family to Introduce Peppa Pig Toys II-53
  • Hornby Hobbies to Introduce Olly the Little White Van Toys for Preschoolers II-53
  • The Baby Einstein Company Introduces Infant Toys II-54
  • Disney Consumer Products Introduces Disney Junior Line of Toys II-54
  • Ingo Devices Introduces Hello Kitty Preschool Range II-55
  • Sprig Toys Launches New Spring Baby Toys II-55
  • VTech Launches InnoTab 2 Baby, a Learning App Tablet II-55
  • Funskool Unveils Giggles Collection of Toys II-55
  • VTech to Launch Three New Innovative Toys for Infants and Preschoolers II-55
  • Kids II to Introduce Broad Range of Toys and Baby Products II-56
  • TOMY Introduces Innovative TOMY Toddler, Mother and Infant Brands II-56
  • LEGO Unveils LEGO® DUPLO® Read and Build Construction Toys II-57
  • K'NEX® to Unveil Novel KISS Rock Band Themed Building Figures Line II-57
  • K'NEX Brands Launches K'NEXmen Mystery Figures II-57
  • Mega Bloks to Roll Out the Novel Barbie™ World of Building Toys II-57
  • K'NEX Brands Introduces Buildable Figure Packs II-58
  • K'NEX® Unveils Novel Thrill Ride Building Sets Range II-58
  • K'NEX® Introduces Novel Additions to Monster JAM® Building Set Category II-59
  • K'NEX® Introduces Novel Additions to KID K'NEX® II-59
  • K'NEX Brands Adds Novel Products to K'NEX® Education Middle School Product Range II-59
  • K'NEX® Brands Unveils 2 Novel Computer Control Sets II-59
  • MEGA BLOKS Launches Novel Halo Universe Metal Series II-60
  • Galt Unveils Buildable Art System JawBones II-60
  • K'NEX Introduces Angry Birds™ Construction Sets II-60
  • Mega Brands Introduces World of Warcraft Mega Bloks Product Line II-60
  • WBCP and Character Introduce Scooby-Doo Construction Toy Range in North America and EMEA II-61
  • Integrity Toys Launches New Series of Collectible Fashion Dolls II-61
  • MEGA Brands Rolls Out Mega Bloks Power Rangers Super Samurai II-61
  • Dynamic Solutions Introduces Plush Doll Model Minime II-62
  • Arklu Introduces Lottie Doll Line II-62
  • Mattel Launches Blond Diamond Cross-Dressing Barbie Doll II-62
  • Tonner Launches 16" Marilyn Monroe Doll Collection II-62
  • Pure Play Kids Launches The Green Waldorf Organic Doll II-63
  • DC Collectibles Unveils 3.75" Action Figure Series II-63
  • American Girl Launches Hairless Dolls II-63
  • Integrity Unveils Jem and the Holograms Doll Series II-64
  • MGA to Introduce Novi Stars in Partnership with Justice II-64
  • Skybound Launches McFarlane's Michoone Action Figure II-64
  • Lego Launches Super Hero Figures from DC Comics II-64
  • Itz Purple Introduces American DollHouses II-64
  • Pearlene Fields of Gamaby to Introduce Stellar Babies™ II-65
  • Integrity Toys Introduces Dolls Inspired from Jem and The Holograms II-65
  • Mattel Expands Dolls of the World Barbie Range II-65
  • Masterpiece Dolls to Unveil Latest Collection of Vinyl Dolls II-65
  • JAMIEshow to Introduce 'Flying Dragon, Ling Lan Doll II-65
  • JC Toys Group Launches New Doll Collections II-66
  • TOMY International Introduces Popular Brand Treena and Friends in the US II-66
  • CharlieDog and Friends Unveils Plush Toys Based on Real-Life Animal Shelter Adoption II-67
  • Douglas Unveils Range of Clifford Big RedDog® Plush Products II-67
  • Always Been Creative Launches blankZ® Range of Entirely Blank Plush Toys II-67
  • Aurora World Introduces Valentines Day Themed Plush Toys II-67
  • Aurora World Launches Innovative Plush Gifts and Toys II-68
  • Aurora World Rolls Out Signature High-End Plush Animal Range II-68
  • Aurora World Unveils Western Themed Plush Gift Ranges for Toddlers and Infants II-68
  • Aurora World Launches New Range of Dinosaur Themed Plush Toys II-69
  • Kids II to Unveil Broad Range of Products II-69
  • Aurora World Unveils Holiday Themed Plush Gifts and Toys II-69
  • Aurora World Launches 'Are We There Yet Plush Line II-70
  • Character Options Announces Launch of New Angry Birds Plush Toy Range II-70
  • Churchill Insurance Hires Subterranean Toys to Introduce Churchill Plush II-70
  • Tomy Unveils Pajaminals Range of Toys II-70
  • HIT and Russ Berrie Enter into Licensing Deal for Plush Toys Range II-71
  • Bleacher Creatures™ Introduces 2012 NFL Player Plush Collection II-71
  • Lamaze Rolls Out New Baby Toys II-71
  • Manhattan Toy® Unveils Puppet Collections and Soft Toys II-72
  • PowerA Launches MOGA Mobile Gaming System for Android Mobile Devices II-72
  • Electronic Arts Launches EA SPORTS NHL 13 for Xbox 360 and PS3 II-73
  • Zynga Introduces Horn, a Third-Person Action Adventure Game II-73
  • Hashbang Games Unveils Kickstarter Page for Orbital Blaster II-74
  • Nickelodeon and 2K Play Introduce New Videogames II-74
  • Machinima and THQ Introduce Nexuiz PC Game II-74
  • Sony Launches PlayStation Vita, a Handheld Console II-74
  • Sassy Launches New Range of Toys II-75
  • The Brainy Brands Company Launches Brainy Twist Toys II-75
  • Bright Starts Introduces New Infant Toys II-76
  • Nickelodeon to Introduce Team Umizoomi Preschool Math Kits II-76
  • Public Broadcasting Service Introduces PBS KIDS Preschool Toy Range II-76
  • VTech Electronics North America to Launch New Range of Infants Toys II-77
  • Mega Brands Launches New Range of Preschool Toys II-77
  • The Brainy Brands Unveils New Range of Wooden Toys II-77
  • The Brainy Brands Rolls Out New Line of Children Products II-78
  • TOMY International Rolls Out New Range of Lamaze Infant Development Products II-78
  • US Army, Best-Lock Expand Military Themed Range of Construction Toys with 12 New SKUs II-79
  • Ohio Art Company Unveils nanoblock Construction Toy in US Stores II-80
  • Hasbro Introduces New Construction Toy Brand, KRE-O II-80
  • K'NEX Brands to Unveil Top Gear Building Sets Range II-81
  • K'NEX Unveils Mario Kart™ Wii Building Sets Line II-81
  • KNEX Brands Introduces Novel Sesame Street Building Sets II-81
  • KNEX Launches Novel KNEX® Classics Building Sets Line II-81
  • Playmates Toys Launches Toys and Accessories Based on Lucha Libre USA: Masked Warriors II-82
  • The One World Doll Project Launches Prettie Girls Dolls II-82
  • Mattel Toys Launches Barbie Fashionista Range of Dolls II-82
  • American Girl Introduces Dolls Based on Historical Characters II-83
  • Herobuilders.com to Launch the Anthony Weiner Doll II-83
  • Mattel Launches a New Range of Action Figures Based on the Ghostbusters II-83
  • NKOK Rolls Out Bungie's Halo Franchise Inspired RC Vehicle Line II-84
  • Hot Wheels Unveils Stealth Rides Line with Remote Control II-84
  • Tortuga Rum Introduces Sir Turtle Plush Toys II-84
  • Alpha Toys Introduces Alphabeasts Range of Educational Plush Characters II-84
  • Tipitap and Infantino Unveil HappiTaps Interactive Teddy Bear II-85
  • Gann Memorials Launches Comprehensive Array of Plush Toys and Accessories II-85
  • Zynga and Best Buy Introduce Exclusive FarmVille Collectible Plush Toys II-85
  • Underground Toys Launches Doctor Who Merchandise II-85
  • Aurora World to Introduce New Plush Air Penguins II-85
  • Aurora World Rolls Out YooHoo & Friends Adventure Series II-86
  • Aurora World Expands YooHoo & Friends Plush Range II-86
  • miYim Launches Organic Disney Plush Toys II-86
  • Hyperkin to Launch SupaBoy Handheld Video Game Console II-86
  • Zoo Entertainment and Rombax Games Unveil Mayhem Racing Game II-87
  • BioWare Introduces Dragon Age II Video Game II-87
  • Nintendo to Launch New Console Nintendo 3DS and Lineup of Videogames II-87
  • GAEMS and CompuExpert Unveil G155 Mobile Gaming System for PlayStation® 3 and Xbox® 360 II-88
  • EA Sports Unveils NHL 12 Full Contact Hockey Video Game II-88
  • Nintendo Launches Wii U™ Video Game Console II-88
  • Nintendo Releases Updates for Nintendo 3DS™ II-89
  • Konami Digital Entertainment to Introduce Zombie Apocalypse 2 for Xbox Live® Arcade and PlayStation® Network II-89
  • Justin.tv Unveils TwitchTV for Live Streaming of Video Games II-89
  • Bigben Interactive to Launch Range of New Video Game Titles II-90
  • SEGA® of America and Marvel Entertainment Introduce Thor™: God of Thunder Video Game II-90
  • Sony Online Entertainment Introduces Free Realms Online Game on PlayStation 3 II-91
  • Ubisoft Entertainment Unveils Rocksmith, a Music Video Game II-91
  • Garanimals® Introduces Garanimals Infant Range II-91
  • International Playthings Unveils New Yookidoo Range of Toddler and Infant Toys II-91
  • Mega Bloks Introduces Mega Bloks Playground II-92
  • VTech® Introduces 2010 Range of Infant and Toddler Products II-93
  • Little Kids Re-Launches Crunch Art Activity Toys II-93
  • LEGO Systems to Launch Innovative Toys Collection II-94
  • KNEX® Unveils Novel Multi-Model and Monster Truck Building Range II-94
  • Tonner Introduces Andy Mills, a Doll Based on Gay Model II-95
  • MGA Entertainment Introduces Mini Lalaloopsy as Part of the Lalaloopsy Doll Range II-95
  • Azone to Launch Ciel Phantomhive's Ball-Jointed Doll II-95
  • Dandelion Earth-Friendly Goods Launches a New Organic Doll for Young Ladies and Toddlers II-95
  • Kmart Launches What a Doll! Collection II-96
  • Mattel Introduces WWE Action Figure Range II-96
  • Blip® Toys Launches Squinkie Doos Mini Dolls II-96
  • MIXIS™ Unveils Limited Edition Mixed-Race Collectible Play Dolls II-97
  • Playmates Toys Introduces Hero:108 Kingdom Krasher Action Figures II-97
  • DCP Unveils New Advanced Toys and Electronics Inspired by TRON II-97
  • Mattel and WWE Introduce New WWE Actionfigures and Accessories II-98
  • Nylabone® Introduces DuraToys™ Range of Durable Plush Play Products II-98
  • Aurora World Launches Range of Milly™ The Pinkest Kitten II-99
  • Aurora World Introduces Valentines Day Themed Plush Gifts and Toys II-99
  • Aurora World Expands YooHoo & Friends Range for Tween Collector and Buyer II-99
  • Aurora World Unveils Plush Animal Range II-99
  • miYim Launches Jane Goodall, Wild Animal Collection II-100
  • Microsoft Launches Xbox Kinect, a Motion Sensing Device for Xbox 360 II-100
  • Prestige Toy to Manufacture Range of Infant Soft Toys II-100

7. RECENT INDUSTRY ACTIVITY II-101

  • Hasbro Collaborates with Zynga® for Physical Versions of on Zynga's Digital Games II-101
  • Nickelodeon Renews Global Licensing Partnership with Fisher-Price II-101
  • JAKKS Signs Master Toy Licensing Agreement with The Fred Rogers Company II-101
  • JAKKS Pacific Signs Master Toy Deal for Twentieth Century Fox' Little Angels II-101
  • HIT Entertainment and Fisher-Price® to Produce New Toys for Mike the Knight™ II-102
  • TCG to Market Fisher-Price Brand Infant Toys and Puzzles in the US and Canada II-102
  • Sassy and Carter's Partner to Launch Innovative Developmental Toys II-103
  • MEGA Brands and Mattel Ink Global Licensing Agreement II-103
  • Nickelodeon and the LEGO Group Enter into a Global Partnership II-104
  • LEGO Plans Factory Expansion in Czech Republic II-104
  • Kahn Lucas Takes Over Alexander Doll II-104
  • Baby Abuelita Productions and Kids Preferred Sign Licensing Agreement II-104
  • Xinghui Signs Brand Authorization Contract with BMW II-105
  • JAKKS Pacific to Re-launch the Classic Big Wheel™ Ride-On Toys in the US II-105
  • Ganz Takes over Midwest-CBK II-105
  • Nantworks and Jakks Pacific Form Joint Venture II-105
  • Aurora Inks Licensing Agreement with Hasbro II-106
  • Aurora World Inks Licensing Agreement with National Wildlife Federation II-106
  • GUND Signs Licensing Agreement with Pretty Ugly™ II-106
  • Golden Bear Inks Master Toy Licensing Deal for CBeebies II-106
  • eOne and Golden Bear Extend Partnership II-106
  • Flashman Studios Acquires Beefy Media, a Video Game Producer II-107
  • Signature Devices and Graffiti Entertainment Sign Merger Agreement II-107
  • Kids II Acquires Rhino Toys and Taggies II-107
  • Mattel to Acquire HIT Entertainment II-107
  • Tomy to Acquire RC2 Corporation II-108
  • JAKKS Signs Long-term Deal with Seven Towns, Owner of Rubik's Cube II-108
  • Bif Bang Pow and NBC Ink Partnership Deal to Launch Battlestar Galactica Based Collectibles and Toys II-109
  • JAKKS Signs Master Toy Licensing Agreement with Dorel Juvenile for Safety 1st® Brand II-109
  • Tomy and Disney Sign Agreement to Introduce Winnie the Pooh Toy Line II-109
  • Fisher-Price Signs Licensing Agreement with DreamWorks II-109
  • Mega Brands Inks Global Licensing Partnership Agreement with Mind Candy II-110
  • Mega Brands Inks International Licensing Agreement with Saban Brands II-110
  • JAKKS Pacific Takes Over Moose Mountain Toymakers II-110
  • JAKKS Pacific and Bandai Ink Manufacturing Agreement II-110
  • JAKKS Pacific® Signs Promotion and Distribution Agreement with Funtastic II-111
  • Kids II Takes Over Taggies and Rhino Toys II-111
  • MEGA Brands Renews Agreement with Microsoft Game Studios II-111
  • GameFly Takes Over Direct2Drive from IGN Entertainment II-111
  • Electronic Arts and Take-Two Interactive Extend Agreement with
  • the National Basketball Association II-112
  • Games Workshop Group and THQ Extend Licensing Agreement II-112
  • PopCap Games Acquires ZipZapPlay II-112
  • GameStop Takes Over Spawn Labs II-112
  • Tencent Holdings to Acquire Major Stake in Riot Games II-112
  • Menue Americas Enters into Partnership with Two Sheds Music II-113
  • HTC Enters into Partnership with OnLive II-113
  • i.TV and Nintendo Develop Nintendo TVii II-113
  • D3Publisher Inks Global Publishing Agreement with Nickelodeon II-113
  • Ludia and FremantleMedia Enterprises Collaborate to Offer Hole in the Wall Game II-114
  • Sprig™ Merges with WHAM-O® to Launch WHAM-O®Jr Battery Less Preschooler Toys Line. II-114
  • MEGA Brands Enters into Global Partnership with Ludorum II-115
  • Alexander Doll Takes Over Middleton Doll Company II-115
  • The Bridge Direct Enters into Partnership with Bravado II-115
  • JAKKS Pacific and Microsoft Ink Agreement to Design and Produce Interactive Plush Toys II-115
  • Enesco Signs Licensing Agreement with Big Idea II-116

8. FOCUS ON SELECT PLAYERS II-117

  • Activision Blizzard, Inc. (US) II-117
  • Dream International Limited (Hong Kong) II-117
  • Electronic Arts, Inc. (US) II-118
  • Hasbro, Inc. (US) II-119
  • Integrity Toys, Inc. (US) II-120
  • JAKKS Pacific Inc. (US) II-121
  • Kids II, Inc. (US) II-122
  • KNEX Brands, L.P. (US) II-122
  • Konami Corporation (Japan) II-123
  • LeapFrog Enterprises, Inc. (US) II-123
  • LEGO Group (Denmark) II-124
  • Mattel, Inc. (US) II-124
  • Fisher-Price, Inc. (US) II-126
  • MEGA Brands, Inc. (Canada) II-126
  • MGA Entertainment, Inc. (US) II-127
  • Microsoft Corporation (US) II-128
  • NAMCO BANDAI Holdings Inc. (Japan) II-128
  • Nintendo Co. Ltd. (Japan) II-129
  • Playmates Toys, Inc. (US) II-129
  • Ravensburger AG (Germany) II-129
  • Sanrio Company Ltd. (Japan) II-130
  • Sega Corporation (Japan) II-130
  • Sony Computer Entertainment Inc. (Japan) II-131
  • Take Two Interactive Software, Inc (US) II-132
  • Tarata Toys Ltd (New Zealand) II-132
  • TOMY Company Ltd. (Japan) II-133
  • Toy Quest (US) II-133
  • VTech Holdings Limited (Hong Kong) II-133

9. GLOBAL MARKET PERSPECTIVE II-135
 

III. Market

1. THE UNITED STATES

2. CANADA

3. JAPAN

4. EUROPE

5. ASIA-PACIFIC

6. LATIN AMERICA

7. MIDDLE EAST & AFRICA

 

IV. Competitive Landscape

Total Companies Profiled: 237 (including Divisions/Subsidiaries - 251)

  • The United States (130)
  • Canada (7)
  • Japan (12)
  • Europe (60)
  • - France (3)
  • - Germany (13)
  • - The United Kingdom (25)
  • - Italy (5)
  • - Spain (4)
  • - Rest of Europe (10)
  • Asia-Pacific (Excluding Japan) (41)
  • Middle East (1)

For more information visit  http://www.researchandmarkets.com/research/tkw333/toys_and_games

Research and Markets
Laura Wood, Senior Manager.
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Sector: Consumer and Personal