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Global Augmented Reality Market Report 2021: Surging Demand for AR Devices and Applications in Healthcare - Forecast to 2026
October 06, 2021 08:53 ET | Research and Markets
Dublin, Oct. 06, 2021 (GLOBE NEWSWIRE) -- The "Augmented Reality Market with COVID-19 Impact Analysis, by Device Type (Head-mounted Display, Head-up Display), Offering (Hardware, Software),...
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Global Virtual Reality and Augmented Reality in Retail Market (2021 to 2028) - by Type, Application and Region
October 05, 2021 07:03 ET | Research and Markets
Dublin, Oct. 05, 2021 (GLOBE NEWSWIRE) -- The "Virtual Reality and Augmented Reality in Retail Market Forecast to 2028 - COVID-19 Impact and Global Analysis by Type (AR and VR) and Application...
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Worldwide Augmented Reality in Retail Industry to 2027 - Forming Direct Connect with End-users Presents Opportunities
September 29, 2021 05:33 ET | Research and Markets
Dublin, Sept. 29, 2021 (GLOBE NEWSWIRE) -- The "Global Augmented Reality in Retail Market (2021-2026) by Device Type, Retail Type, Technology, Application, Offering, Geography, Competitive Analysis...
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Global Mobile Augmented Reality (MAR) Report 2021: Market to Reach $230.6 Billion by 2027 - Apple and Google Target Mobile AR
August 24, 2021 07:03 ET | Research and Markets
Dublin, Aug. 24, 2021 (GLOBE NEWSWIRE) -- The "Mobile Augmented Reality (MAR) - Global Market Trajectory & Analytics" report has been added to ResearchAndMarkets.com's offering. Global Mobile...
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Global Augmented Reality Market Report 2021-2026 Featuring Key Companies - Kopin, Seiko Epson, Vuzix, Sony, Lenovo and Samsung
August 09, 2021 06:18 ET | Research and Markets
Dublin, Aug. 09, 2021 (GLOBE NEWSWIRE) -- The "Augmented Reality Market Global Forecast by Segments, Region, End-User, Headset Volume, Company Analysis" report has been added to...
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Outlook on the Augmented Reality Gaming Global Market to 2026 - by Component, Technology, Device, Game Type and Region
February 26, 2021 06:53 ET | Research and Markets
Dublin, Feb. 26, 2021 (GLOBE NEWSWIRE) -- The "Augmented Reality Gaming Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2021-2026" report has been added to...
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Outlook on the Automotive Augmented Reality Global Market to 2026 - by Sensor Technology, Vehicles and Region
January 15, 2021 06:03 ET | Research and Markets
Dublin, Jan. 15, 2021 (GLOBE NEWSWIRE) -- The "Automotive Augmented Reality Market: Global Industry Analysis, Trends, Market Size, and Forecasts up to 2026" report has been added to...
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Worldwide Industry for Augmented Reality to 2026 - Key Factors Impacting the Market
January 11, 2021 09:08 ET | Research and Markets
Dublin, Jan. 11, 2021 (GLOBE NEWSWIRE) -- The "Global Augmented Reality Market By Component, By Device, By End User, By Region, Industry Analysis and Forecast, 2020 - 2026" report has been added to...
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Global $97 Billion Augmented Reality and Virtual Reality Market to 2025 with Google, PTC, Microsoft, Oculus, and Apple Dominating
January 08, 2021 06:28 ET | Research and Markets
Dublin, Jan. 08, 2021 (GLOBE NEWSWIRE) -- The "Augmented Reality and Virtual Reality Market with COVID-19 Impact Analysis by Offering (Hardware & Software), Device Type (HMD, HUD, Gesture...
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Global Automotive Augmented Reality Market Report 2021 Featuring Robert Bosch, Denso, Continental, Panasonic, Pioneer, Harman Int'l, Garmin, Texas Instruments, Visteon
January 05, 2021 09:33 ET | Research and Markets
Dublin, Jan. 05, 2021 (GLOBE NEWSWIRE) -- The "Automotive Augmented Reality Market Report: Trends, Forecast and Competitive Analysis" report has been added to ResearchAndMarkets.com's offering. ...