MaximizeMarketResearch
Game-Based Learning Market Worth USD 48.93 Bn. by 2029 Technological advancement, New emerging market players by region, and Recent development
January 09, 2023 06:21 ET | MAXIMIZE MARKET RESEARCH PRIVATE LIMITED
Pune, Jan. 09, 2023 (GLOBE NEWSWIRE) -- Maximize Market research has published a market Information technology and telecommunication analysis report on the “Game Based Learning Market“. The global...
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21.9% CAGR - The Game-Based Learning Market Size is Predicted to Reach US$29.7 billion by 2026 Globally says MarketsandMarkets™
November 08, 2022 09:00 ET | MarketsandMarkets Research Pvt. Ltd.
Chicago, Nov. 08, 2022 (GLOBE NEWSWIRE) -- The global Game-Based Learning Market size expected to grow from USD 11.0 billion in 2021 to USD 29.7 billion by 2026, at a Compound Annual Growth Rate...
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Educational Games Market 2022-2027 : Growth, Size, Shares, Revenue, Top Players, Regional Analysis, Types, Applications, Drivers, Trends, Challenges, Opportunities
July 06, 2022 07:27 ET | Absolute Reports Pvt Ltd
Pune, July 06, 2022 (GLOBE NEWSWIRE) -- Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value.Educational Games Market...