Turning the Tables on Non-Productive Screen Time: Game On, Kids!
December 01, 2022 12:31 ET | G13R Ltd
LONDON, Dec. 01, 2022 (GLOBE NEWSWIRE) -- A new app, GenMove, released by app developer G13R Ltd, in collaboration with the World Health Organization, combines artificial intelligence (AI) and the...
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26.1% CAGR for Gamification Market to Gain $62.75Bn, Revenue by 2028 - Comprehensive Study by The Insight Partners
December 01, 2022 09:44 ET | The Insight Partners
New York, Dec. 01, 2022 (GLOBE NEWSWIRE) -- The Insight Partners published latest research study “Gamification Market Size, Value, Growth, Research Forecasts to 2028 - COVID-19 Impact and Global...
Insights on the Gamification Global Market to 2028 - Adoption of AI-based Gamification Solutions is Driving Growth
November 22, 2022 08:13 ET | Research and Markets
Dublin, Nov. 22, 2022 (GLOBE NEWSWIRE) -- The "Global Gamification Market Size, Share & Industry Trends Analysis Report By Component, By Application, By End-User, By Deployment Type, By...
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HISTORIC FUNDRAISING - NFT DIGITAL BIO-ART CAMPAIGN
November 18, 2022 15:34 ET | SENS Research Foundation
Mountain View, California, Nov. 18, 2022 (GLOBE NEWSWIRE) -- SENS RESEARCH FOUNDATION (SRF) has launched its 2022 End of Year Campaign to raise funds for its research dedicated to eradicating...
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Ascent Cloud Announces Updates to LevelEleven on Salesforce AppExchange, the World's Leading Enterprise Cloud Marketplace
November 09, 2022 11:00 ET | Ascent Cloud LLC
DETROIT, Nov. 09, 2022 (GLOBE NEWSWIRE) -- Ascent Cloud announced that it will be updating LevelEleven on Salesforce AppExchange, providing new ways for sales leaders to engage their teams and...
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Ascent Cloud Announces Updates to LevelEleven on Salesforce AppExchange, the World's Leading Enterprise Cloud Marketplace
November 09, 2022 11:00 ET | LevelEleven, Inc
DETROIT, Nov. 09, 2022 (GLOBE NEWSWIRE) -- Ascent Cloud announced that it will be updating LevelEleven on Salesforce AppExchange, providing new ways for sales leaders to engage their teams and...
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Gamification Market Size [2020-2027] Exhibits 24.8% CAGR to Reach USD 37.00 billion by 2027
November 01, 2022 09:29 ET | Fortune Business Insights
Pune, India, Nov. 01, 2022 (GLOBE NEWSWIRE) -- Fortune Business Insights has published latest information for gamification market in their report titled, “Gamification Market Forecast, 2022-2027”....
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The Worldwide Gamification Industry is Expected to Reach $95.5 Billion by 2030
October 14, 2022 07:48 ET | Research and Markets
Dublin, Oct. 14, 2022 (GLOBE NEWSWIRE) -- The "Gamification Market By Component, By Deployment Model, By Enterprise Size, By Application, By Industry Vertical: Global Opportunity Analysis and...
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With 24.8% CAGR, Gamification Market Worth USD 37.00 billion by 2027
June 21, 2022 07:15 ET | Fortune Business Insights
Pune, India, June 21, 2022 (GLOBE NEWSWIRE) -- The global gamification market size is expected to reach USD 37.00 billion by 2027, exhibiting a CAGR of 24.8% during the forecast period. The rising...
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Gamification Market is Projected to Reach $95.5 Billion by 2030: Allied Market Research
May 24, 2022 05:01 ET | Allied Market Research
Portland, OR , May 24, 2022 (GLOBE NEWSWIRE) -- According to the report published by Allied Market Research, the global gamification market generated $9.9 billion in 2020, and is projected to reach...