Optimove Acquires Gamification Solution Provider Adact
Optimove Acquires Gamification Solution Provider Adact to Bolster its AI-Orchestrated Gamification Capabilities
March 03, 2025 08:59 ET | Optimove
NEW YORK, NY, March 03, 2025 (GLOBE NEWSWIRE) -- Optimove, the global leader in Positionless Marketing, announced today the acquisition of Adact, a breakthrough provider of gamification marketing...
Gamification in Education Market
Gamification in Education Market to Reach Revenues of $14.3 Billion by 2030 - Expansion of EdTech Companies Driving Innovation in Gamified Learning Solutions for K-12 and Higher Education
February 21, 2025 07:21 ET | Research and Markets
Dublin, Feb. 21, 2025 (GLOBE NEWSWIRE) -- The "Gamification in Education - Global Strategic Business Report" has been added to ResearchAndMarkets.com's offering.The global market for Gamification...
Gamification Market
Gamification Industry Research 2025: Revenues Forecast to Reach $172.4 Billion in 2030 - Role of Gamification in Customer Loyalty Programs Boosts Consumer Engagement
February 20, 2025 09:13 ET | Research and Markets
Dublin, Feb. 20, 2025 (GLOBE NEWSWIRE) -- The "Gamification - Global Strategic Business Report" has been added to ResearchAndMarkets.com's offering.The global market for Gamification was valued at...
Gamification Market
Gamification Market Research Report 2025 with Global Long-term Forecast to 2029 and 2034 - Smartphone Penetration, Interactive Learning, and AI-Driven Innovation Propel Growth
February 11, 2025 11:34 ET | Research and Markets
Dublin, Feb. 11, 2025 (GLOBE NEWSWIRE) -- The "Gamification Market Report 2025" report has been added to ResearchAndMarkets.com's offering.This Gamification market report covers market...
MMOG (Massively Multiplayer Online Games) Market
MMOG (Massively Multiplayer Online Games) Global Business Report 2024-2030: Rise of AR and VR Technologies Expands Addressable Market Opportunity for Immersive MMOG Experiences
February 11, 2025 04:40 ET | Research and Markets
Dublin, Feb. 11, 2025 (GLOBE NEWSWIRE) -- The "MMOG (Massively Multiplayer Online Games) - Global Strategic Business Report" report has been added to ResearchAndMarkets.com's offering.The global...
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Innovations and Growth Opportunities in Healthcare Gamification - Case Studies of EndeavorRx , Mobius Floe and Zengence
December 09, 2024 05:13 ET | Research and Markets
Dublin, Dec. 09, 2024 (GLOBE NEWSWIRE) -- The "Innovations and Growth Opportunities in Healthcare Gamification" report has been added to ResearchAndMarkets.com's offering.Healthcare gamification...
Game-Based Learning Market
Game-Based Learning Market Forecast Report and Company Analysis 2024-2032, Featuring Amazon, Google, Duolingo, Mojang Studios, Kahoot! ASA, Epic Games, Age of Learning and Tangible Play
October 15, 2024 13:03 ET | Research and Markets
Dublin, Oct. 15, 2024 (GLOBE NEWSWIRE) -- The "Game-Based Learning Market Forecast Report by Game Type, Deployment Type, End-user, Countries and Company Analysis 2024-2032" report has been added to ...
Global Gamification Market
Gamification Market Industry Size, Trends, Opportunity and Forecasts to 2029: Rise of Gamification in Remote Work and Learning - 21% CAGR Forecast Through 2029
September 18, 2024 07:27 ET | Research and Markets
Dublin, Sept. 18, 2024 (GLOBE NEWSWIRE) -- The "Gamification Market - Global Industry Size, Share, Trends, Opportunity, and Forecast, 2019-2029F" report has been added to ResearchAndMarkets.com's...
Digital Games Market
Digital Games Strategic Business Report 2023-2030: Surge in Global Gamer Population Drives Demand for Diverse Game Genres, eSports Boom Throws the Spotlight on Competitive Gaming
September 16, 2024 07:46 ET | Research and Markets
Dublin, Sept. 16, 2024 (GLOBE NEWSWIRE) -- The "Digital Games - Global Strategic Business Report" report has been added to ResearchAndMarkets.com's offering.The global market for Digital Games was...
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Gamification Mobile Application in Healthcare Market is Expected to Hit US$ 31,168.1 Million by 2034 | Fact.MR Report
September 12, 2024 06:00 ET | FACT.MR
Rockville, MD, Sept. 12, 2024 (GLOBE NEWSWIRE) -- According to Fact.MR, a market research and competitive intelligence provider, the global gamification mobile application in healthcare market is...