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Global Mobile Gaming Market Report 2020-2025: Key Monetization Methods - In-Games Awards, Rewarded Adds/Videos, In App Purchase, Paid Games
November 26, 2020 07:08 ET | Research and Markets
Dublin, Nov. 26, 2020 (GLOBE NEWSWIRE) -- The "Mobile Gaming Market - Growth, Trends and Forecasts (2020 - 2025)" report has been added to ResearchAndMarkets.com's offering. The mobile gaming...
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2020 Analysis of Gamers in China: Analysis of Gamer Behaviour and Spending by Geography, Gender and Platform
October 22, 2020 07:38 ET | Research and Markets
Dublin, Oct. 22, 2020 (GLOBE NEWSWIRE) -- The "China Gamers Report" report has been added to ResearchAndMarkets.com's offering. The China Gamers Report provides a detailed analysis of gamer...
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United Kingdom $3.7 Billion Video Game Market to 2026 by Category, Users, Age Group, Gender, Income, Company Analysis
October 13, 2020 04:34 ET | Research and Markets
Dublin, Oct. 13, 2020 (GLOBE NEWSWIRE) -- The "United Kingdom Video Game Market & Forecast, by Category (Mobile, Download, Online, Gaming Networks, Consoles, PC Games), Users, Age Group, Gender,...
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Global In-Game Advertising Market Report 2020-2025 Featuring RapidFire, Playwire Media, Social Tokens, Gamelin, Engage, ironSource
October 06, 2020 04:39 ET | Research and Markets
Dublin, Oct. 06, 2020 (GLOBE NEWSWIRE) -- The "In-Game Advertising Market - Forecasts from 2020 to 2025" report has been added to ResearchAndMarkets.com's offering. The in-game advertising market...
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2020 Analysis of Game Development Studios in Europe and the CIS: Review of Over 2000 Active Studios
September 23, 2020 06:44 ET | Research and Markets
Dublin, Sept. 23, 2020 (GLOBE NEWSWIRE) -- The "Game Development Studios in Europe and the CIS Q1 2020" report has been added to ResearchAndMarkets.com's offering. This release contains extensive...
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The Video Gaming Industry in the United States, Forecast to 2026 - Includes Company Analysis of Sony, Microsoft, Nintendo, Activision Blizzard and Electronic Arts
September 02, 2020 05:34 ET | Research and Markets
Dublin, Sept. 02, 2020 (GLOBE NEWSWIRE) -- The "United States Video Game Market by Category (Mobile, Download, Online, Gaming Networks, Consoles, PC), Users, Age Group, Gender, Income, Company...
A Retro Classic Gets a Modern Makeover as Missile Command: Recharged™ is Now Available on iPhone and iPad and Android Devices
March 26, 2020 09:00 ET | Atari Inc.
NEW YORK, March 26, 2020 (GLOBE NEWSWIRE) -- Atari® — One of the world's most iconic consumer brands and interactive entertainment producers — and developer Nickervision Studios, announced today the...
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Om Nom: Merge, a new game from the creators of Cut the Rope, available now for iOS and Android
November 28, 2019 05:00 ET | ZeptoLab
LONDON, Nov. 28, 2019 (GLOBE NEWSWIRE) -- ZeptoLab, a global gaming company known for award-winning mobile hits Cut the Rope, C.A.T.S.: Crash Arena Turbo Stars and King of Thieves, is happy to...
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ZeptoLab announces ZeptoLab Green, a new home for the Cut the Rope franchise, as well as a new Om Nom game
November 07, 2019 11:59 ET | ZeptoLab
LONDON, Nov. 07, 2019 (GLOBE NEWSWIRE) -- ZeptoLab​​, a global gaming company known for award-winning mobile hits Cut​ the Rope​, C.A.T.S.:​ Crash Arena Turbo Stars and King​ of Thieves​, introduces...
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ePlay and Leading Augmented Reality Glasses Maker Announce Partnership
May 21, 2019 07:30 ET | ePlay Digital, Inc.
LOS ANGELES and CALGARY, Alberta, May 21, 2019 (GLOBE NEWSWIRE) -- ePlay Digital Inc. (CSE:EPY) today announced its partnership with Vuzix, a leading creator of Augmented Reality (AR) glasses. ePlay...