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5G Network and Tower Deployment Market Worth $17.78 Billion, Globally, by 2028 with 11.6% CAGR – Growth Report by The Insight Partners
January 27, 2023 10:03 ET | The Insight Partners
New York, Jan. 27, 2023 (GLOBE NEWSWIRE) -- According to The Insight Partners, “5G Network and Tower Deployment Market Size, Share, Growth, Trends anf Global Forecast to 2028 - COVID-19 Impact and...
The Asia-10 Games Market
Asia 10 Country Gaming Market Bundle 2022: A $41.4 Billion Industry by 2026 - Opportunities for Game Developers and Publishers, Hardware and Device Manufacturers, Infrastructure Providers & Investors
January 12, 2023 04:18 ET | Research and Markets
Dublin, Jan. 12, 2023 (GLOBE NEWSWIRE) -- The "Asia Games Market - 10 Report Package" report has been added to ResearchAndMarkets.com's offering. A 10 report package, plus an Asia-10 regional...
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Mobile Gaming Market is Expected To Surpass USD 284.4 Billion at a 13.60% CAGR by 2030 - Report by Market Research Future (MRFR)
January 11, 2023 08:23 ET | Market Research Future
New York, US, Jan. 11, 2023 (GLOBE NEWSWIRE) -- According to a comprehensive research report by Market Research Future (MRFR), “Mobile Gaming Market Research Report, by Type, Platform, Device and...
Global Mobile Gaming Market
Global Mobile Gaming Market 2022 to 2031 - Featuring Activision Blizzard, CyberAgent, Electronic Arts and GungHo Online Entertainment Among Others
January 04, 2023 04:23 ET | Research and Markets
Dublin, Jan. 04, 2023 (GLOBE NEWSWIRE) -- The "Mobile Gaming Global Market Report 2022" report has been added to ResearchAndMarkets.com's offering. This report provides the strategists, marketers...
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Insights on the Subscription-based Gaming Global Market to 2031 - Emergence of Unlimited Data Plans Drive Growth
December 21, 2022 08:48 ET | Research and Markets
Dublin, Dec. 21, 2022 (GLOBE NEWSWIRE) -- The "Subscription-based Gaming Market By Device Type, By Game Type: Global Opportunity Analysis and Industry Forecast, 2021-2031" report has been added to ...
Global Video Games Market
Video Games Global Market Report 2022: Augmented Reality (AR) and Virtual Reality (VR) Presents New Avenues for Growth
December 16, 2022 04:38 ET | Research and Markets
Dublin, Dec. 16, 2022 (GLOBE NEWSWIRE) -- The "Video Games: Global Markets" report has been added to ResearchAndMarkets.com's offering. The video gaming industry is currently among the...
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Competitive Profiles of Mobile Casual Gaming Vendors 2022: AppLovin, CrazyLabs, Dream Games, EA, ironSource, Jam City, King, Moon Active, Playrix, Playtika, Rovio, SciPlay, Take-Two, Tencent, Voodoo
December 08, 2022 07:03 ET | Research and Markets
Dublin, Dec. 08, 2022 (GLOBE NEWSWIRE) -- The "Mobile Casual Gaming - 2022: Frost Radar Report" report has been added to ResearchAndMarkets.com's offering. This report reveals market positioning...
Global Gamification Market
Insights on the Gamification Global Market to 2028 - Adoption of AI-based Gamification Solutions is Driving Growth
November 22, 2022 08:13 ET | Research and Markets
Dublin, Nov. 22, 2022 (GLOBE NEWSWIRE) -- The "Global Gamification Market Size, Share & Industry Trends Analysis Report By Component, By Application, By End-User, By Deployment Type, By...
Global Game Engine Market
Global Game Engine Markets Report 2022: A $2.77 Billion Market in 2021 - Forecasts to 2028: Growing Popularity of e-Sports and Increasing Number of Gamers
October 25, 2022 04:18 ET | Research and Markets
Dublin, Oct. 25, 2022 (GLOBE NEWSWIRE) -- The "Global Game Engine Market - Analysis By Game Type (2D, 3D, Others), Device (PC, Console, Mobile, Others), Application, End User, By Region, By Country...
Global In-Game Advertising Market
In-Game Advertising (IGA) Market Report 2022: Overall Growth & Resilience in Video Game Industry Bolsters Sector
October 17, 2022 08:18 ET | Research and Markets
Dublin, Oct. 17, 2022 (GLOBE NEWSWIRE) -- The "In-Game Advertising (IGA): Global Markets" report has been added to ResearchAndMarkets.com's offering. Video games have now become a prevalent and...