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Noitom Receives Epic MegaGrant, Will Further Motion Capture and Virtual Production Development
February 17, 2022 17:00 ET | Noitom International, Inc.
MIAMI, Feb. 17, 2022 (GLOBE NEWSWIRE) --  It was announced today that Noitom International, Inc., the award-winning developer of motion capture hardware systems for gaming, VFX, animation and more,...
Noitom's Anisign
Noitom to Exhibit Interactive Digital Avatar at IAAPA
November 15, 2021 10:00 ET | Noitom International, Inc.
MIAMI, Nov. 15, 2021 (GLOBE NEWSWIRE) --  Noitom, the world's leading motion capture hardware solution provider for VFX, animation and gaming industries, announced it will exhibit Anisign™, the...
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Noitom Named as CES 2022 Innovation Awards Honoree
November 11, 2021 09:00 ET | Noitom International, Inc.
MIAMI, Nov. 11, 2021 (GLOBE NEWSWIRE) -- Noitom, the creators of Perception Neuron, announced today that its newest motion capture system, Perception Neuron 3 (PN3), has been named a CES® 2022...
The Jolliest Elf
Real-Time Animated Series 'The Jolliest Elf' Premieres This Christmas
November 08, 2021 10:00 ET | Noitom International, Inc.
MIAMI, Nov. 08, 2021 (GLOBE NEWSWIRE) -- Just in time for the holiday season, Director Chad Eikhoff, best-known for the hit-turned-holiday tradition, "The Elf on the Shelf: An Elf's Story," and...
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Global Facial Motion Capture Market Report 2021: Applications in Gaming Industry Generates Surplus Revenue - Forecast to 2029
July 28, 2021 03:33 ET | Research and Markets
Dublin, July 28, 2021 (GLOBE NEWSWIRE) -- The "Facial Motion Capture Market Size, Market Share, Application Analysis, Regional Outlook, Growth Trends, Key Players, Competitive Strategies and...
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African Animation, VFX & Video Games Market Analysis and Forecasts to 2025, Featuring Sony, EA Sports, The Tetris Company, Smilegate and More
February 02, 2021 03:28 ET | Research and Markets
Dublin, Feb. 02, 2021 (GLOBE NEWSWIRE) -- The "African Animation, VFX & Video Games: Strategies, Trends & Opportunities (2021-25)" report has been added to ResearchAndMarkets.com's offering....
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Asia-Pacific Animation, VFX & Video Games Markets 2021-2025: Strategies, Trends & Opportunities Report
February 01, 2021 09:48 ET | Research and Markets
Dublin, Feb. 01, 2021 (GLOBE NEWSWIRE) -- The "Asia-Pacific Animation, VFX & Video Games: Strategies, Trends & Opportunities (2021-25)" report has been added to ResearchAndMarkets.com's...
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Outlook on the Animation & VFX Global Industry to 2025 - Market Size was $156 Billion in 2020
January 22, 2021 05:18 ET | Research and Markets
Dublin, Jan. 22, 2021 (GLOBE NEWSWIRE) -- The "Global Animation & VFX: Strategies, Trends & Opportunities (2021-25)" report has been added to ResearchAndMarkets.com's offering. Global...
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Middle East and Arab Animation, VFX & Video Games Market Report 2021
January 20, 2021 10:23 ET | Research and Markets
Dublin, Jan. 20, 2021 (GLOBE NEWSWIRE) -- The "Middle East and Arab Animation, VFX & Video Games Report 2021-2025" report has been added to ResearchAndMarkets.com's offering. The Middle...
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Global Animation, VFX & Video Games Market Report 2021: Market Size was $261 Billion in 2020 - Forecast to 2025
January 20, 2021 06:28 ET | Research and Markets
Dublin, Jan. 20, 2021 (GLOBE NEWSWIRE) -- The "Global Animation, VFX & Video Games: Strategies, Trends & Opportunities (2021-25)" report has been added to ResearchAndMarkets.com's offering. ...