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Virtual Reality (VR) Headset Market Projected to Hit USD 57.65 Billion at a 28.50% CAGR by 2030 - Report by Market Research Future (MRFR)
September 13, 2022 10:27 ET | Market Research Future
New York, US, Sept. 13, 2022 (GLOBE NEWSWIRE) -- According to a comprehensive research report by Market Research Future (MRFR), “VR Headset Market, by Type, by Component, by Application - Forecast...
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Global Metaverse Market Analysis Report 2022: Blockchain Solutions in Support of the Metaverse Market will Reach $148.6 Billion by 2027
August 30, 2022 07:38 ET | Research and Markets
Dublin, Aug. 30, 2022 (GLOBE NEWSWIRE) -- The "Metaverse Market by Technologies, Platforms, Solutions and Applications in Industry Verticals 2022 - 2027" report has been added to...
Global Virtual Reality in Education Market to 2031 - Featuring Google, Microsoft, IBM and HTC Among Others
June 10, 2022 06:03 ET | Research and Markets
Dublin, June 10, 2022 (GLOBE NEWSWIRE) -- The "Virtual Reality In Education Global Market Report 2022, by Component, Deployment, Application" report has been added to ResearchAndMarkets.com's...
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Outlook on the Gaming Simulation Global Market to 2030 - Adoption of AI and Cloud Computing for Better Experience Presents Opportunities
April 08, 2022 06:43 ET | Research and Markets
Dublin, April 08, 2022 (GLOBE NEWSWIRE) -- The "Gaming Simulation Market by Component, Game Type, and End Use: Global Opportunity Analysis and Industry Forecast, 2021-2030" report has been added to...
Outlook on the Metaverse Global Market to 2030 - Featuring Meta Platforms, Tencent Holdings and NetEase Among Others
March 30, 2022 05:43 ET | Research and Markets
Dublin, March 30, 2022 (GLOBE NEWSWIRE) -- The "Metaverse Market Size, Share & Trends Analysis Report by Product, by Platform, by Technology (Blockchain, Virtual Reality (VR) & Augmented...
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Global Gaming Simulators Market 2021-2025 | Growth of $10.04 Billion Projected | Revenue Insights by Component, Type, End-user, and Region
February 04, 2022 05:28 ET | Research and Markets
Dublin, Feb. 04, 2022 (GLOBE NEWSWIRE) -- The "Global Gaming Simulators Market 2021-2025" report has been added to ResearchAndMarkets.com's offering. The global gaming simulators market is poised to...
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Global Automotive Virtual Reality Market Opportunities Report 2021 - Future Digital Cockpits Will Drive VR Adoption for Gaming and Entertainment Services
July 29, 2021 09:28 ET | Research and Markets
Dublin, July 29, 2021 (GLOBE NEWSWIRE) -- The "Global Automotive Virtual Reality Growth Opportunities" report has been added to ResearchAndMarkets.com's offering. The automotive industry has been...
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Global Virtual Reality Market Report 2021-2026 with Competitive Analysis of Sony, Oculus & HTC
May 07, 2021 04:13 ET | Research and Markets
Dublin, May 07, 2021 (GLOBE NEWSWIRE) -- The "Virtual Reality Market Global Forecast by Software Application, Regions, End Users Hardware, Company Analysis" report has been added to...
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Wi-Fi 6 and Wi-Fi 6E - Worldwide Industry Forecasts to 2026 for Key Devices Including CPEs, Smartphones, Gaming Devices, Smart Home Devices, Automobiles, Mobile Robots, Drones, and Wearables
March 16, 2021 07:48 ET | Research and Markets
Dublin, March 16, 2021 (GLOBE NEWSWIRE) -- The "Wi-Fi 6 and Wi-Fi 6E Market Outlook for Key Devices (CPEs, Smartphones, Tablets, Laptops & PCs, Computer Accessories, AR/VR Headsets, Wireless...
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Global Virtual Reality In Gaming Market (2021 to 2026) - Growth, Trends, COVID-19 Impact, and Forecasts
February 22, 2021 09:03 ET | Research and Markets
Dublin, Feb. 22, 2021 (GLOBE NEWSWIRE) -- The "Global Virtual Reality In Gaming Market - Growth, Trends, COVID-19 Impact, and Forecasts (2021 - 2026)" report has been added to...