- Automobile product engineering teams will be able to securely share and visualize complex 3D models of cars under different lighting and environmental conditions.
- Architects and their clients will be able to review sophisticated architectural models, rendered in different settings, including day or night.
- Online shoppers will be able to interactively design home interiors, rearrange furniture, and view how fabrics will drape, all with perfectly accurate lighting.
NVIDIA RealityServer Propels 3D Cloud Computing Using GPUs
First of Its Kind GPU-Based Cloud Computing Solution Provides Interactive, Photorealistic 3D Applications Accessible From Any Web Connected Device
| Source: NVIDIA
SAN FRANCISCO, CA--(Marketwire - October 20, 2009) - Web 2.0 Summit -- NVIDIA, inventor of the
graphics processing unit (GPU), and mental images, world leader in
rendering technologies, introduced today the NVIDIA® RealityServer®
platform for cloud computing, a powerful combination of GPUs and software
that streams interactive, photorealistic 3D applications to any web
connected PC, laptop, netbook and smart phone.
NVIDIA RealityServer -- the culmination of nearly 40 collective years of
hardware and software engineering by NVIDIA and mental images -- enables developers to
create a new generation of consumer and enterprise 3D web applications, all
with remarkable levels of photorealism.
NASDAQ : NVDA ) awakened the world to the power of computer graphics
when it invented the graphics processing unit (GPU) in 1999. Since then, it
has consistently set new standards in visual computing with breathtaking,
interactive graphics available on devices ranging from portable media
players to notebooks to workstations. NVIDIA's expertise in programmable
GPUs has led to breakthroughs in parallel processing which make
supercomputing inexpensive and widely accessible. Fortune magazine has
ranked NVIDIA #1 in innovation in the semiconductor industry for two years
in a row. For more information, see www.nvidia.com.
About mental images
mental images, founded in 1986, is the recognized international leader in
providing component and platform software for the creation, manipulation
and visualization of 3D content. Its world leading rendering and other
technologies are used by the entertainment, computer-aided design,
architecture, scientific visualization, and other industries that require
sophisticated images primarily as part of their software products and
application services. mental images is a wholly-owned subsidiary of NVIDIA
Corp. with headquarters in Berlin, Germany, a subsidiary in the United
States, mental images, Inc., and a subsidiary in Melbourne, Australia,
mental images Pty. mental images has a multinational staff of top qualified
engineers exclusively dedicated to basic research and development in the
area of 3D graphics and 3D Web Applications and Services technologies. For
more information, visit www.mentalimages.com.
© 2009 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo,
Tesla, and CUDA, and are trademarks and/or registered trademarks of NVIDIA
Corporation in the U.S. and other countries. Other company and product
names may be trademarks of the respective companies with which they are
associated. mental images, iray, and RealityServer are registered
trademarks of mental images GmbH, Berlin, Germany, in the United States
and/or other countries. Features, pricing, availability, and specifications
are subject to change without notice.
Certain statements in this press release including, but not limited to,
statements as to: the benefits, features, impact, performance and
capabilities of mental images RealityServer, mental images iray technology
and NVIDIA GPU technology are forward-looking statements that are subject
to risks and uncertainties that could cause results to be materially
different than expectations. Important factors that could cause actual
results to differ materially include: development of more efficient or
faster technology; design, manufacturing or software defects; the impact of
technological development and competition; changes in consumer preferences
and demands; customer adoption of different standards or our competitor's
products; changes in industry standards and interfaces; unexpected loss of
performance of our products or technologies when integrated into systems as
well as other factors detailed from time to time in the reports NVIDIA
files with the Securities and Exchange Commission including its Form 10-Q
for the fiscal period ended July 26, 2009. Copies of reports filed with
the SEC are posted on our website and are available from NVIDIA without
charge. These forward-looking statements are not guarantees of future
performance and speak only as of the date hereof, and, except as required
by law, NVIDIA disclaims any obligation to update these forward-looking
statements to reflect future events or circumstances.