Source : Artillery Games, Inc.

Artillery Opens Highly-Anticipated Free-to-Play Online Game to the Public

PALO ALTO, CA--(Marketwired - Aug 26, 2016) - After three years of development and over 34,000 private beta signups, Artillery Games, Inc. has opened access to its highly-anticipated, free-to-play, multiplayer MOBA-RTS hybrid titled Guardians of Atlas. Notably, the game benefitted from three years of intensive development by Sean "Day9" Plott, a renowned e-sports commentator and YouTube content creator.

Guardians of Atlas is a unique MOBA-RTS hybrid ("army battler") for Windows and Mac which combines the action-packed, hero-centric gameplay of a multiplayer online battle arena game (MOBA) and the economy, territory control, and individual unit control of a real-time strategy (RTS). In our first game mode, Skirmish, two teams of three players (3v3, PvP or bots) build and upgrade their armies, fight to destroy the enemy's base, and summon titans -- powerful units that help a team push forward. Players with a MOBA background will find the gameplay to have more depth and strategy while players with an RTS background will enjoy the frequent battling and unique army compositions. Competitive players will enjoy our replay system (every game is recorded and shareable) and post-game analytics.

Artillery has been privately testing Atlas with thousands of players for years from across the globe and is excited to finally reveal their unique take on competitive online multiplayer gaming.


Artillery was founded in 2013 by three ex-Googlers, Ankur Pansari, Ian Langworth and Mark Logan, and has three years of intensive design involvement by Sean "Day9" Plott. The company is located in Palo Alto, has 17 employees, and has raised $11m total ($2.5m in 2013, $8.5m in 2014) from investors including Tencent, First Round Capital, Signia Venture Partners and Lowercase Capital. Artillery began by building an HTML5 browser gaming platform but later pivoted into building a real-time, multiplayer, free-to-play PC game.

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