Global Extended Reality in Manufacturing Market Research Report 2021: Manufacturing Efficiency Will Boost Adoption of Extended Reality Systems in Industries
07 déc. 2021 08h08 HE
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Research and Markets
Dublin, Dec. 07, 2021 (GLOBE NEWSWIRE) -- The "Driving Next-generation Advancements in Manufacturing through Extended Reality" report has been added to ResearchAndMarkets.com's offering. The...
XR Casino Featured in Syndicated Broadcast Discussing Upcoming MVP Date
12 juil. 2021 08h30 HE
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XR Casino, Inc.
SAN JUAN, Puerto Rico, July 12, 2021 (GLOBE NEWSWIRE) -- via InvestorWire -- XR Casino, Inc. ("XR Casino" or the "Company"), the first-ever cross-technology, multiplayer, blockchain technology-based...
XR Casino Aims to Disrupt Online Gambling and Sports Betting Industries through Augmented Reality (AR), Mixed Reality (MR) and Virtual Reality (VR) Technologies
09 juil. 2021 08h30 HE
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XR Casino, Inc.
Global Extended Reality Market size expected to grow from 33 billion USD in 2021 to over 125 billion USD in 2026, at CAGR of 30% US online sports betting market size expected to grow at 50% CAGR to...
New Degree at Husson University will Prepare Students for Careers as Extended Reality Professionals
22 avr. 2021 08h05 HE
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Husson University
BANGOR, MAINE, April 22, 2021 (GLOBE NEWSWIRE) -- Husson University announced today that its Board of Trustees approved the creation of a new degree program for students interested in careers that...
Extended Reality (XR) Markets, 2026 by Component (Hardware, Software), Device Type (Mobile, Personal Computer), User (Single-User, Multi-User), Application (AR, VR, MR), Delivery Model
23 mars 2021 05h48 HE
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Research and Markets
Dublin, March 23, 2021 (GLOBE NEWSWIRE) -- The "Extended Reality (XR) Market, By Component (Hardware, Software), Device Type (Mobile, Personal Computer), User (Single-User, Multi-User), Application...
Global Extended Reality Market Report 2020: Through Strategic Partnerships to Cater to Substantial Rise of Extended Reality
20 janv. 2021 03h13 HE
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Research and Markets
Dublin, Jan. 20, 2021 (GLOBE NEWSWIRE) -- The "Extended Reality: Making Immersive Experiences Commonplace" report has been added to ResearchAndMarkets.com's offering. In this report, several key...
Wearable Musical Instrument Mictic Opens L.A. Office
12 janv. 2021 18h36 HE
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Mictic AG
Los Angeles, CA, Jan. 12, 2021 (GLOBE NEWSWIRE) -- Mictic AG, the Swiss startup behind a new, immersive, wearable musical instrument, has opened an office in Southern California in order to...
Worldwide Extended Reality Industry to 2025 - COVID-19 May Act as an Opportunity to the Industry
06 janv. 2021 10h18 HE
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Research and Markets
Dublin, Jan. 06, 2021 (GLOBE NEWSWIRE) -- The "Extended Reality Market - A Global and Regional Analysis: Focus on AR, VR, MR, Solution (Hardware, Software, Services), Application (Entertainment,...
NOTICE TO DISREGARD -- Salesforce Studios
22 déc. 2020 14h24 HE
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Salesforce Studios
SAN FRANCISCO, Dec. 22, 2020 (GLOBE NEWSWIRE) -- We are advised by Salesforce Studios that journalists and other readers should disregard the news release "The Virtual production stage that is...
$18.6 Billion Extended Reality Market - Global Forecast to 2030: Market is Predicted to Progress at a CAGR of 48.3%
20 nov. 2020 03h38 HE
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Research and Markets
Dublin, Nov. 20, 2020 (GLOBE NEWSWIRE) -- The "Extended Reality Market Research Report: By Component, Device Type, User, Delivery Model, Application, Industry - Global Industry Analysis and Growth...