Japan Youth Gamers
Japan Youth Gamers Report 2023: Youth Gamers Play an Average of 8 Hours Per Week on Mobile Devices, Compared to 6.5 Hours on PC and Consoles
13 sept. 2023 05h58 HE | Research and Markets
Dublin, Sept. 13, 2023 (GLOBE NEWSWIRE) -- The "Japan Youth Gamers" report from Niko Partners, Inc. has been added to ResearchAndMarkets.com's offering. This comprehensive report delves into the...
Neuro Gaming Technology Market Universities With Highest Number Of Students Global 2022 2023
Neuro-gaming Technology Market - Global Growth, Trends, and Forecasts 2023-2028: New Technology Revolutionizing Entertainment and Wellness
04 sept. 2023 04h11 HE | Research and Markets
Dublin, Sept. 04, 2023 (GLOBE NEWSWIRE) -- The "Neuro-gaming Technology Market - Growth, Trends, COVID-19 Impact, and Forecasts (2023 - 2028)" report has been added to ResearchAndMarkets.com's...
Neuro Gaming Technology Market Universities With Highest Number Of Students Global 2022 2023
Neuro-gaming Technology Market - Global Growth, Trends, and Forecasts 2023-2028: New Technology Revolutionizing Entertainment and Wellness
04 sept. 2023 04h09 HE | Research and Markets
Dublin, Sept. 04, 2023 (GLOBE NEWSWIRE) -- The "Neuro-gaming Technology Market - Growth, Trends, COVID-19 Impact, and Forecasts (2023 - 2028)" report has been added to ResearchAndMarkets.com's...
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World Social Live Streaming Analysis Report 2023: Growing Monetization Opportunities for Content Creators
09 août 2023 08h53 HE | Research and Markets
Dublin, Aug. 09, 2023 (GLOBE NEWSWIRE) -- The "Social Live Streaming Growth Opportunities" report has been added to ResearchAndMarkets.com's offering. Content Creators and Platform Providers will...
The Music Streaming Industry is Projected To Soar To USD 124.68 Billion By 2033, According To Persistence Market Research
03 août 2023 09h13 HE | Persistence Market Research
New York, Aug. 03, 2023 (GLOBE NEWSWIRE) -- The global music streaming market size was estimated at USD 30.42 billion in 2022 and is expected to reach USD 124.68 billion by 2033, growing at a...
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Global eSports Market Analysis 2023-2030: From Campus Competitions to Mega Media Rights Deals
27 juil. 2023 07h03 HE | Research and Markets
Dublin, July 27, 2023 (GLOBE NEWSWIRE) -- The "Global eSports Market 2023-2030" report has been added to ResearchAndMarkets.com's offering. The global esports market is expected to grow at a...
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Video on Demand Market - Global Forecasts from 2023 to 2028: Market to Exceed $675+ Billion, Growing at a CAGR of 28.56%
01 juin 2023 09h18 HE | Research and Markets
Dublin, June 01, 2023 (GLOBE NEWSWIRE) -- The "Video on Demand Market - Forecasts from 2023 to 2028" report has been added to ResearchAndMarkets.com's offering.The video on demand market is...
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Global Live Streaming Market Report 2023: Sector is Expected to Reach $14.8 Billion by 2027 at a CAGR of 18.7%
26 mai 2023 08h18 HE | Research and Markets
Dublin, May 26, 2023 (GLOBE NEWSWIRE) -- The "Global Live Streaming Market Size, Trends & Growth Opportunity, By Platform Type, By Service, By Application, By Region and Forecast to 2027" report...
Esports in Asia and MENA
Asia and MENA (Middle East, North Africa) Esports Market Report 2023: A Combined $1.3 Billion in Revenue with Focus on China
10 mai 2023 07h53 HE | Research and Markets
Dublin, May 10, 2023 (GLOBE NEWSWIRE) -- The "Esports in Asia and MENA 2023" report from Niko Partners, Inc. has been added to ResearchAndMarkets.com's offering. Asia and MENA combined hold the...
Global Live Streaming Market
Live Streaming Global Market Report 2023: Featuring Hya, ViacomCBS, Afreecatv, Twitch & Scienjoy Holdings
04 mai 2023 05h23 HE | Research and Markets
Dublin, May 04, 2023 (GLOBE NEWSWIRE) -- The "Live Streaming Global Market Opportunities and Strategies to 2032" report has been added to ResearchAndMarkets.com's offering.The global live streaming...