-- Rendering Framework. An object-based rendering framework that allows
for easy programmatic construction of complex rendering effects.
-- Multi-Core Processing. Floodgate™ optimized task scheduling and
execution, enabling a richer experience on today's next generation multi-
core processor game platforms.
-- DX10 Support. Pre-release of the new DX10 renderer. Supports most DX9
features, but includes a significantly re-architected and improved API.
-- Shadow System. A system which includes automatic tool chain support
for variance shadow mapping, edge tap smoothed PCF shadow mapping, and
general shadow mapping.
-- PhysX Integration. Integration of AGEIA PhysX™ with Animation Tool
to support setting up blending for advanced ragdoll and keyframe
animations.
Gamebryo is a powerful component of Emergent Elements, a family of modular
tools designed to give developers the flexibility and control they need to
create breakthrough gaming experiences.
"What we are demonstrating in the release of 2.3 is just the beginning of
an ambitious roadmap that will keep developers ahead of the trends and
always at the forefront of progressive game development," added Selzer.
The Gamebryo Element is fully optimized for development on PLAYSTATION®3,
Xbox 360™, and PC, and has recently gained attention as the engine used
in Bethesda Softworks' record-breaking Xbox 360™, PLAYSTATION®3 and PC
title, "The Elder Scrolls IV: Oblivion" and on its upcoming "Fallout 3"
across the same platforms. Gamebryo is also being used by EA-Mythic on its
upcoming "Warhammer Online: Age of Reckoning," and in use on unannounced
titles in development at Buena Vista Games. Gamebryo is a mature software
product that ships with 3500 pages of fully indexed, searchable
documentation. To date, Gamebryo has been used in more than 200 titles
ranging from massively multiplayer online games, high-end box games across
multiple genres, and casual games.
About Emergent
Emergent Game Technologies provides flexible technologies and services that
give developers an unmatched range of integrated capabilities for building,
testing and managing games. These proven, stand-alone solutions, known as
Emergent Elements, include the award-winning Gamebryo game engine used to
create hit next-generation games for the "PLAYSTATION®3," Xbox 360™
and PC. Emergent Elements give developers the flexibility they need to fuel
creativity while reducing risk.
Emergent is headquartered in Calabasas, Calif., and has offices in Chapel
Hill, NC, Walnut Creek, Calif., Austin, Texas and London. To learn more,
visit www.emergent.net.
"PLAYSTATION" is a registered trademark and "PS3" and "Cell Broadband
Engine" are trademarks of Sony Computer Entertainment Inc. "Xbox 360" is a
registered trademark of Microsoft Corporation.
Contact Information: Contact: Peter Evers Double Forte for Emergent Game Technologies (415) 863-4900 x206 pevers@double-forte.com