Beauty and Danger Collide in EVE's Universe
REYKJAVIK, ICELAND--(Marketwire - January 18, 2011) - CCP, one of the world's leading independent game developers, today launched the final portion of this winter's EVE Online: Incursion expansion, bringing in a new age of artistry to video game character creation and giving a first glimpse at what will be offered in EVE's future using CCP's Carbon technology framework.
"We couldn't give our players anything less in a character creator to represent themselves and the depth of their experience -- because in EVE everything is real," says Arnar Gylfasson, Senior Producer for EVE Online. "Do not attempt to adjust your set."
The technology unlocks near-infinite possibilities of representation but still retains EVE's "dark sci-fi" undertones, allowing players to mold their characters using 112 morph targets (92 on the head alone) with a system that mimics the art of sculpting and eschews the traditional slider-based method. Over the coming months and years, avatars will be integrated into the EVE universe, beginning with this first important step of personal customization. Many fantastic player-made videos have already surfaced on YouTube and other social media sites.
Incursion 1.1 also brings a revision to the Planetary Interaction system, strengthening the gameplay of extracting planetary materials by adding depletion and upgradeability. In addition, Contracts system improvements will complement the dynamic player-run market of EVE, offering better filters and a more intuitive search system. EVE Voice Beta will allow players out of game to join in-game channels via www.evegate.com, permitting them to socialize or participate in fleet ops from the safety of any browser without the EVE Online client running. Furthermore, over forty storyline missions have been added to take players on exciting new adventures for fame, wealth and power.
The Sansha's Nation "Incursions" will begin in a week's time, as epic group player-versus-environment (PVE) content joins EVE with scalable rewards and system wide effects that pit groups against deadly Sansha A.I. in random systems across known space. More about the Incursions can be read in this dev blog.
A list of all features for Incursion's staged release is at the Incursion page: www.eveonline.com/incursion
The patch notes for Incursion 1.1 can be found here.
14-day trials of EVE Online can be found at http://play.eveonline.com
About CCP Games
CCP is widely recognized as an industry-leading pioneer of the single-server persistent universe architecture as the developer and publisher of EVE Online, the critically acclaimed, science fiction-based massively multiplayer online game (MMOG). Utilizing a cross-discipline approach combining cutting-edge technology and artistic excellence, CCP is dedicated to providing vibrant, compelling products that transcend the boundaries of conventional MMOs and facilitate social networking through virtual worlds. Privately held and founded in Reykjavik, Iceland, in 1997, CCP's international reach now spans the globe with offices in Atlanta, Shanghai and Newcastle as well as a base of operations in London. More information about CCP is available at the company's website, www.ccpgames.com.
About EVE Online
Set tens of thousands of years in the future, EVE Online is a breathtaking journey to the stars, to an immersive experience filled with adventure, riches, danger and glory. With over 340,000 subscribers worldwide inhabiting the same virtual universe, EVE features a vast player-run economy where your greatest asset is the starship, designed to accommodate your specific needs, skills and ambitions. EVE offers professions ranging from commodities trader to mercenary, industrial entrepreneur to pirate, mining engineer to battle fleet commander or any combination of these and much more. From brokering business deals to waging war, you will have access to a diverse array of sophisticated tools and interfaces to forge your own destiny in EVE. Learn more at www.eveonline.com.
Definition of Subscribers
EVE Online subscribers include individuals who have paid a subscription fee or have an active electronic time code (ETC) to play EVE Online, as well as those who have purchased the game and are within their free month of access. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions and expired ETCs.
CCP Public Relations