ZeptoLab Releases My Om Nom and Prepares for Busy 2015

Leading Mobile Games Developer Celebrates 2014 Growth With Launch of Family-Friendly Game for Fans, 2015 Pipeline Includes New Unannounced IPs

SAN FRANCISCO, CA--(Marketwired - Dec 18, 2014) - ZeptoLab®, the global entertainment company dedicated to the science of fun, is closing 2014 with a bang. Having spent the year growing the ZeptoLab community through the release of frequent updates and additions to the wildly successful Cut the Rope 2 and achieving over 600 million total downloads across its games, the company intends to further expand on its success with the launch of several new titles going into 2015.

Kicking off the effort to delight its community with new gameplay experiences, ZeptoLab today releases My Om Nom, developed in partnership with Dynamic Pixels. A family-friendly title that allows gamers to customize, care for and play with their very own Om Nom, My Om Nom is available without ads or in-app purchases for $4.99 on the App Store. Intended to bring players closer to one of gaming's most recognizable characters, My Om Nom also introduces the first-ever female version of Om Nom, in response to requests from the ZeptoLab community.

With Cut the Rope's status as one of the world's most popular mobile games and Om Nom appearing in other digital media, merchandise and toys, ZeptoLab has cemented itself as a premier mobile gaming company. In addition to rolling out Cut the Rope 2 content updates and developing currently unannounced titles throughout 2014, the company also formed partnerships with respected brands like McDonalds, globally known charity (RED), the production team behind the recent Paddington movie and more.

"Cut the Rope and Cut the Rope 2 were obviously huge successes for us," said Misha Lyalin, CEO of ZeptoLab. "It would have been easy to relax this year, but that would have been a disservice to our fans. We are always talking and listening to our community, and the message has been clear: more Om Nom and more fun."

Om Nom fans have cut more than 90 billion ropes at a whirlwind pace of 850 ropes per second, feeding nearly 35 billion candies to the hungry little monster, with even more opportunity for gameplay in the coming year. ZeptoLab will reveal new in-development IPs in early Q1 2015.

Download My Om Nom on the App Store here: https://itunes.apple.com/app/id942990867.

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About ZeptoLab
ZeptoLab UK Limited is a global gaming and entertainment company best known for developing the award-winning, hit franchise Cut the Rope®, which includes Cut the Rope, Cut the Rope: Experiments, Cut the Rope: Time Travel, and Cut the Rope 2. Cut the Rope games have been downloaded more than 600 million times by users around the world since the game's debut in October 2010. The company has also released Pudding Monsters™, which can be downloaded on Android and iOS platforms. For more information, please visit www.zeptolab.com.

ZeptoLab, Cut the Rope, Om Nom, Nommies and Feed with Candy are the trademarks of ZeptoLab UK Limited. TM/© 2014 ZeptoLab UK Limited.

Contact Information:

John O'Leary
ZeptoLab [at] LaunchSquad [dot] com