AR & VR Market in Healthcare to Grow at a CAGR of 23.13% during 2019-2025 - Analysis on Surgical Training, Rehabilitation and Pain Management


Dublin, April 17, 2019 (GLOBE NEWSWIRE) -- The "Global Augmented Reality and Virtual Reality Market in Healthcare: Focus on Component Type (Hardware, Software and Services) and Application Areas (Surgical Training, Rehabilitation, and Pain Management): Analysis and Forecast, 2019-2025" report has been added to ResearchAndMarkets.com's offering.

The global AR and VR market has been witnessing a steady growth. The market is expected to grow with a double digit CAGR of 23.13% during the forecast period, 2019-2025.

As of 2018, the surgical planning, treatment, and surgical navigation application appeared to be among the largest focus areas for the market players (especially in the AR segment) comprising an estimated 42.4% of the overall AR and VR in the healthcare market.

The augmented reality (AR) and virtual reality (VR) market is witnessing significant technological advancements. Growth is mainly due to consumer's interest in VR and AR gadgets which helps them in a real-time display of digital information. With respect to surgical navigation systems and study of the 3D anatomical structures in human, the concept of 3D structures has defined the current era. AR technology not only allows for better visualization of the human body, but also allows an improved augmented view of anatomical structures in real time.

The healthcare sector has been consistently advancing with the adoption of cutting-edge technologies for better diagnostics and treatment. The increasing healthcare expenditure on technologies and the imminent need for effective solutions have been driving the AR market in the healthcare industry. Augmented reality provides the ability to project the organs or internal anatomy images of a patient in 3D on top of the actual anatomy so as to help in making the decisions regarding the most optimum procedure, becoming highly beneficial for doctors.

The global AR and VR market provides the players with numerous opportunities to carve out a niche through investments in healthcare-related application areas such as surgical planning/treatment, surgical navigation, behavioral neurology/rehabilitation, and pain management.

Based on regions, the global AR and VR market is segmented into North America, Europe, Asia-Pacific, and Rest-of-the-World, which have been studied and documented in detail to understand the various factors that are consistently responsible for shaping up the market.

The key players which have been contributing significantly to the global AR and VR in healthcare market include Alphabet Inc., Atheer, Augmedix, CAE Healthcare, DAQRI LLC, Echopixel, Firsthand Technology, Koninklijke Philips N.V., Medical Realities, Microsoft Corporation, Mindmaze, Orca Health, OssoVR, Psious, and Surgical Theater among others.

Key Topics Covered

Executive Summary

1 Market Overview
1.1 Market Introduction
1.2 AR and VR Overall Scenario
1.3 Cost Involved in the Development of an AR App
1.4 Cost Involved in the Development of an VR App

2 Market Dynamics
2.1 Overview
2.2 Impact Analysis
2.3 Overview
2.4 Market Drivers
2.4.1 Ample Investments in AR and VR market
2.4.2 Proficient delivery of services to patients in medical attention
2.4.3 Technological advancements in AR and VR
2.5 Market Restraints
2.5.1 Increase of Risks and Threats Related to Data Breach
2.5.2 Social Issues such as Public Acceptance and Retention
2.6 Market Opportunities
2.6.1 Hardware and App Development with Faster Processing
2.6.2 Combination of Innovative Methods such as Data Visualization, Interactive Patient Information and Body Mapping

3 Competitive Landscape
3.1 Introduction
3.2 Key Development and Strategies
3.3 Product Launches and Enhancements
3.4 Joint Ventures, Partnerships and Collaborations
3.5 Mergers and Acquisitions

4 Industry Insights
4.1 Overview: Porter's Five Force Analysis

5 Global AR & VR in Healthcare Market, by Industry Type
5.1 Virtual Reality (VR)
5.2 Augmented Reality (AR)

6 Global AR & VR in Healthcare Market, by Component Type
6.1 Software
6.1.1 Types of VR Software
6.1.1.1 Products based on VR Software
6.1.2 Types of AR Software
6.1.2.1 Products Based on AR Software
6.1.3 Content and Content Distribution Platforms
6.1.4 Enterprise Solutions
6.1.5 Games and Apps
6.1.6 Image Capture and Scanning
6.1.7 Dev Tools
6.2 Hardware
6.2.1 AR Hardware
6.2.1.1 Products Based on AR Hardware
6.2.2 VR Hardware
6.2.2.1 Products Based on VR Hardware
6.2.3 Headsets, Control Inputs and Haptics
6.2.4 Tracking Sensors and Cameras
6.2.5 Displays, Projectors and Optical Engines
6.3 Services
6.3.1 IT Integration
6.3.2 Consulting
6.3.3 Custom App Development

7 Global AR & VR in Healthcare Market, by End User
7.1 Hospitals and Clinics
7.2 Diagnostic Centers
7.3 Academic Institutes
7.4 Medical Research Organizations

8 Global AR & VR in Healthcare Market, by Application Type
8.1 Surgical Planning, Training, and Navigation
8.2 Behavioral Neurology/Rehabilitation
8.3 Pain Management
8.4 Others

9 Global AR & VR in Healthcare Market, by Region
9.1 Overview
9.2 North America
9.3 Europe
9.4 APAC
9.5 Rest-of-the-World (RoW)

10 Company Profiles
10.1 Overview
10.2 Atheer
10.2.1 Company Overview
10.2.2 Role of Atheer in Global AR and VR in Healthcare Market
10.2.3 SWOT Analysis
10.3 Augmedix
10.4 Alphabet Inc.
10.5 CAE Healthcare
10.6 DAQRI LLC
10.7 Echopixel
10.8 Firsthand Technology
10.9 Koninklijke Philips N.V.
10.10 MindMaze
10.11 Medical Realities
10.12 Microsoft Corporation
10.13 Osso VR
10.14 Orca Health
10.15 Psious
10.16 Surgical Theater

11 Research Scope and Methodology
11.1 Report Scope
11.2 Global Augmented Reality (AR) and Virtual Reality (VR) in Healthcare Market: Research Methodology
11.2.1 Primary Data Sources
11.2.2 Secondary Data Sources
11.2.3 Data Triangulation
11.3 Data and Prediction Modelling

For more information about this report visit https://www.researchandmarkets.com/r/2k932b


            

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