UBISOFT® REPORTS FIRST-QUARTER 2019-20 SALES
Higher-than-expected performance, led notably by
Assassin’s Creed® Odyssey, Rainbow Six® Siege,
and Player Recurring Investment
FIRST-QUARTER 2019-20: NET BOOKINGS ABOVE TARGET
In €m | Reported change (%) vs. Q1 2018-19 | % of total net bookings | ||
Q1 2019-20 | Q1 2018-19 | |||
Sales (IFRS 15) | 363.4 | -9.2% | N/A | N/A |
Net bookings | 314.2 | -17.6% | N/A | N/A |
Digital net bookings | 292.4 | +1.9% | 93.1% | 75.2% |
PRI1 net bookings | 150.4 | +19.5% | 47.9% | 33.0% |
Back-catalog net bookings | 272.5 | -18.1% | 86.7% | 87.2% |
TARGETS FOR FULL-YEAR 2019-20 CONFIRMED
Paris, July 17, 2019 – Today, Ubisoft released its sales figures for the first quarter of fiscal 2019-20, i.e. the three months ended June 30, 2019.
Yves Guillemot, Co-Founder and Chief Executive Officer, said "Our first-quarter net bookings came in well above target, thanks to the very robust performance of our games ‒ notably Rainbow Six Siege and Assassin’s Creed Odyssey ‒ and a very strong increase in player recurring investment for PCs and consoles, led by record-high engagement levels per player. As well as this very good start to the fiscal year, the positive reception for our games at E3 has confirmed our full-year expectations. Ghost Recon Breakpoint was highly visible among content creators and earned a record-high sentiment score out of all E3 games. Watch Dogs: Legion made a huge impression thanks to its innovative gameplay, putting the franchise back in the spotlight. Our games line-up for fiscal 2019-20 – which also includes Rainbow Six Quarantine and Gods & Monsters – is one of our strongest in the last five years.
In the coming years, Ubisoft is ideally positioned to seize the many value creation opportunities that lie ahead and therefore to generate strong revenue growth and further increase its profitability.”
Sales and net bookings
Note
The Group presents indicators which are not prepared strictly in accordance with IFRS as it considers that they are the best reflection of its operating and financial performance. The definitions of the non-IFRS indicators are provided in an appendix to this press release
In € millions | Q1 2019-20 | Q1 2018-19 | |
Sales (IFRS 15) | 363.4 | 400.0 | |
Deferred services/other differences* between the two revenue recognition standards | (49.2) | (18.5) | |
Net bookings | 314.2 | 381.5 |
* Concerning license and distribution agreements
IFRS 15 sales for the first quarter of 2019-20 came to €363.4 million (€354.0 million at constant exchange rates7), representing a 9.2% decrease compared with the €400.0 million reported for first-quarter 2018-19.
First-quarter 2019-20 net bookings amounted to €314.2 million, exceeding the target of around €270 million, and down 17.6% (or 19.8% at constant exchange rates) on the first-quarter 2018-19 figure of €381.5 million.
Outlook
Second-quarter 2019-20
Net bookings for the second quarter of 2019-20 are expected to amount to around €310 million, approximately 15.0% lower than in second-quarter 2018-19.
Full-year 2019-20
Ubisoft is standing by its full-year targets of:
Recent significant events
Games for Change Awards: At the Games for Change festival, which took place in New York from June 17 to 19, 2019, the Ancient Egypt Discovery Tour mode of Assassin's Creed Origins won both the Best Learning Game Award and the People’s Choice Award. Ubisoft also received the first-ever Industry Leadership Award in the history of Games for Change, recognizing the social engagement and positive power of all of the Ubisoft studios to inspire the industry to go further.
Contacts
Investor Relations Jean-Benoît Roquette SVP Investor Relations + 33 1 48 18 52 39 Jean-benoit.roquette@ubisoft.com | Press Relations Michael Burk Senior Director of Corporate Public Relations + 33 1 48 18 24 03 Michael.burk@ubisoft.com |
Julien Brosillon Senior Investor Relations Manager + 33 1 73 30 11 97 Julien.brosillon@ubisoft.com |
Disclaimer
This press release may contain estimated financial data, information on future projects and transactions and future financial results/performance. Such forward-looking data are provided for target purposes only. They are subject to market risks and uncertainties and may vary significantly compared with the actual results that will be published. The estimated financial data have not been audited by the Statutory Auditors. (Additional information is specified in the most recent Ubisoft Registration Document filed on June 7, 2019 with the French Financial Markets Authority (l’Autorité des Marchés Financiers)).
About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch_Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018-19 fiscal year, Ubisoft generated net bookings of €2,029 million. To learn more, please visit www.ubisoftgroup.com.
© 2019 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.
APPENDICES
Definition of non-IFRS financial indicators
Net bookings corresponds to the “Sales” indicator used prior to fiscal 2018-19 (i.e. sales excluding the impacts of the application of IFRS 15).
Non-IFRS operating income calculated based on net bookings corresponds to operating income less the following items:
Breakdown of net bookings by geographic region
Q1 2019-20 | Q1 2018-19 | |
Europe | 33% | 35% |
North America | 46% | 45% |
Rest of world | 21% | 20% |
TOTAL | 100% | 100% |
Breakdown of net bookings by platform
Q1 2019-20 | Q1 2018-19 | |
PLAYSTATION®4 | 31% | 38% |
XBOX One™ | 18% | 22% |
PC | 34% | 24% |
NINTENDO SWITCH™ | 5% | 5% |
MOBILE | 7% | 7% |
XBOX 360™, PS®3, Wii™, Wii U™ | 0% | 1% |
Others* | 5% | 3% |
TOTAL | 100% | 100% |
* Ancillaries, etc.
Title release schedule
Second quarter (July – September 2019)
DIGITAL ONLY | ||
ANNO 1800TM BOTANICA | PC | |
ANNO 1800TM SUNKEN TREASURES | PC | |
ASSASSIN’S CREED® ODYSSEY: The Fate of Atlantis Episode 3 – Judgment of Atlantis | PC, PLAYSTATION®4, Xbox One | |
ASSASSIN’S CREED® ODYSSEY: Discovery Mode | PC, PLAYSTATION®4, Xbox One | |
FOR HONOR® YEAR 3 SEASON 3 | PC, PLAYSTATION®4, Xbox One | |
GROWTOPIA® | PLAYSTATION®4, Xbox One NINTENDO SWITCHTM | |
THE MIGHTY QUEST FOR EPIC LOOT® | IOS, ANDROID | |
TOM CLANCY’S RAINBOW SIX® SIEGE YEAR 4 SEASON 3 | PC, PLAYSTATION®4, Xbox One | |
TRIALS® RISING CRASH & SUNBURN | PC, PLAYSTATION®4, Xbox One NINTENDO SWITCHTM |
1 Player Recurring Investment includes sales of digital items, DLC, season passes, subscriptions and advertising
2 In units for games sold at $60 in North America and Europe (Sources: NPD, GfK, GSD, Ubisoft estimates)
3 Internet cafés specialized in online multiplayer games
4 In units. Between January and June 2019, for consoles and PC. Scope: Europe, Middle East, Africa, North America, Latin America, Japan. Sources: NPD, GSD, GfK, Famitsu, Ubisoft estimates
5 Lowest dislike ratio
6 Cumulated number of hours watched on all streams on Twitch and Youtube during the E3 week
7 Sales at constant exchange rates are calculated by applying to the data for the period under review the average exchange rates used for the same period of the previous fiscal year.
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