Gambling Global Market Report (2020 to 2030) - COVID-19 Impact and Recovery

Dublin, May 06, 2020 (GLOBE NEWSWIRE) -- The "Gambling Global Market Report 2020-30: COVID-19 Impact and Recovery" report has been added to's offering.

This report provides the strategists, marketers and senior management with the critical information they need to assess the global gambling market as it emerges from the Covid 19 shut down.

The global gambling market is expected to decline from $521.6 billion in 2019 to $495.6 billion in 2020 at a compound annual growth rate (CAGR) of -5%. The decline is mainly due to economic slowdown across countries owing to the COVID-19 outbreak and the measures to contain it. The market is then expected to recover and grow at a CAGR of 7% from 2021 and reach $592.5 billion in 2023.

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  • Report will be updated with the latest data and delivered to you within 3 working days of order.

Where is the largest and fastest growing market for the gambling? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The Gambling market global report answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography. It places the market within the context of the wider gambling market, and compares it with other markets.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, the impact of the Covid 19 virus and forecasting its recovery.
  • Market segmentations break down market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the impact and recovery trajectory of Covid 19 for all regions, key developed countries and major emerging markets.
  • Competitive landscape gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
  • The gambling market section of the report gives context. It compares the gambling market with other segments of the amusements market by size and growth, historic and forecast. It analyses GDP proportion, expenditure per capita, gambling indicators comparison.

Asia Pacific was the largest region in the global gambling market, accounting for 38% of the market in 2019. North America was the second largest region accounting for 29% of the global gambling market. Middle East was the smallest region in the global gambling market.

Gambling market has set a new trend of game content through socialization and mobilization. Players use social networks and mobile gadgets to play which helps in cash-less transactions. This has boosted the interaction and communication among people through social games. Also new regulatory acts adopted by many countries paved favorable conditions for the growth of gambling market. For instance, Free To Play format games are a big hit, which draws more people to join online gambling industry.

The gambling services market consists of sales of gambling services and related goods by entities (organizations, sole traders and partnerships) that operate gambling facilities, such as casinos, bingo halls, video gaming terminals, lotteries, and off-track betting. Bingo parlors, coin-operated gambling device concession operators, bookmakers, lottery ticket sales agents, and card rooms are also included in this market. Revenues in this market include the margins made on the amounts gambled but not those amounts themselves.

Key Topics Covered:

1. Executive Summary

2. Report Structure

3. Gambling Market Characteristics
3.1. Market Definition
3.2. Key Segmentations

4. Gambling Market Product Analysis
4.1. Leading Products/ Services
4.2. Key Features and Differentiators
4.3. Development Products

5. Gambling Market Supply Chain
5.1. Supply Chain
5.2. Distribution
5.3. End Customers

6. Gambling Market Customer Information
6.1. Customer Preferences
6.2. End Use Market Size and Growth

7. Gambling Market Trends And Strategies

8. Gambling Market Size And Growth
8.1. Market Size
8.2. Historic Market Growth, Value ($ Billion)
8.2.1. Drivers Of The Market
8.2.2. Restraints On The Market
8.3. Forecast Market Growth, Value ($ Billion)
8.3.1. Drivers Of The Market
8.3.2. Restraints On The Market

9. Gambling Market Regional Analysis
9.1. Global Gambling Market, 2019, By Region, Value ($ Billion)
9.2. Global Gambling Market, 2015-2019, 2023F, 2025F, 2030F, Historic And Forecast, By Region
9.3. Global Gambling Market, Growth And Market Share Comparison, By Region

10. Gambling Market Segmentation
10.1. Global Gambling Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, $ Billion
10.2. Global Gambling Market, Segmentation By Channel Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, $ Billion

11. Gambling Market Metrics
11.1. Gambling Market Size, Percentage Of GDP, 2015-2023, Global
11.2. Per Capita Average Gambling Market Expenditure, 2015-2023, Global

12. Asia-Pacific Gambling Market

13. Western Europe Gambling Market

14. Eastern Europe Gambling Market

15. North America Gambling Market

16. South America Gambling Market

17. Middle East Gambling Market

18. Africa Gambling Market

19. Gambling Market Competitive Landscape
19.1. Competitive Market Overview
19.2. Market Shares
19.3. Company Profiles

20. Key Mergers And Acquisitions In The Gambling Market

21. Market Background: Amusements Market
21.1. Amusements Market Characteristics
21.2. Amusements Market Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F Growth, By Segment, Value ($ Billion), Global
21.3. Global Amusements Market, 2019, By Region, Value ($ Billion)
21.4. Global Amusements Market, 2015-2019, 2023F, 2025F, 2030F, Historic And Forecast, By Region
21.5. Global Amusements Market, 2015-2019, 2023F, 2025F, 2030F, Segmentation By Type, Value ($ Billion)

22. Recommendations
22.1. Global Gambling Market In 2023- Growth Countries
22.2. Global Gambling Market In 2023- Growth Segments
22.3. Global Gambling Market In 2023- Growth Strategies

23. Appendix
23.1. NAICS Definitions Of Industry Covered In This Report
23.2. Abbreviations
23.3. Currencies
23.4. Research Inquiries
23.5. About the Publisher

24. Copyright And Disclaimer

Companies Mentioned

  • William Hill
  • MGM Resorts
  • Las Vegas Sands
  • Paddy Power
  • Betfair Entertainment

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