Global Slot Machine Market (2021 to 2025) - Featuring Aristocrat Leisure, Novomatic and Scientific Games Among Others


Dublin, Dec. 01, 2021 (GLOBE NEWSWIRE) -- The "Global Slot Machine Market 2021-2025" report has been added to ResearchAndMarkets.com's offering.

The publisher has been monitoring the slot machine market and it is poised to grow by $8.91 billion during 2021-2025, progressing at a CAGR of 12.14% during the forecast period. The report on the slot machine market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current global market scenario, latest trends and drivers, and the overall market environment. The market is driven by growing vendor involvement in the market and the legalization of gambling.

The slot machine market analysis includes the product segment and geographic landscape.

The slot machine market is segmented as below:

By Product

  • digital
  • mechanical

By Geographical Landscape

  • Europe
  • North America
  • APAC
  • South America
  • MEA

This study identifies the expansion of casinos as one of the prime reasons driving the slot machine market growth during the next few years.

The report on slot machine market covers the following areas:

  • Slot machine market sizing
  • Slot machine market forecast
  • Slot machine market industry analysis

The publisher's robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading slot machine market vendors that include AMATIC Industries GmbH, APEX pro gaming AS, APOLLO SOFT s.r.o., Aristocrat Leisure Ltd., Eclipse Gaming Systems LLC, International Game Technology plc, KONAMI HOLDINGS CORP., NOVOMATIC AG, Scientific Games Corp., and Universal Entertainment Corp. Also, the slot machine market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.

Key Topics Covered:

1. Executive Summary

  • Market overview

2. Market Landscape

  • Market ecosystem
  • Value chain analysis

3. Market Sizing

  • Market definition
  • Market segment analysis
  • Market size 2020
  • Market outlook: Forecast for 2020 - 2025

4. Five Forces Analysis

  • Bargaining power of buyers
  • Bargaining power of suppliers
  • Threat of new entrants
  • Threat of substitutes
  • Threat of rivalry
  • Market condition

5. Market Segmentation by Product

  • Market segments
  • Comparison by Product
  • Digital - Market size and forecast 2020-2025
  • Mechanical - Market size and forecast 2020-2025
  • Market opportunity by Product

6. Customer landscape

7. Geographic Landscape

  • Geographic segmentation
  • Geographic comparison
  • Europe - Market size and forecast 2020-2025
  • North America - Market size and forecast 2020-2025
  • APAC - Market size and forecast 2020-2025
  • South America - Market size and forecast 2020-2025
  • MEA - Market size and forecast 2020-2025
  • Key leading countries
  • Market opportunity By Geographical Landscape
  • Market drivers
  • Market challenges
  • Market trends

8. Vendor Landscape

  • Overview
  • Landscape disruption

9. Vendor Analysis

  • Vendors covered
  • Market positioning of vendors
  • AMATIC Industries GmbH
  • APEX pro gaming AS
  • APOLLO SOFT s.r.o.
  • Aristocrat Leisure Ltd.
  • Eclipse Gaming Systems LLC
  • International Game Technology plc
  • KONAMI HOLDINGS CORP.
  • NOVOMATIC AG
  • Scientific Games Corp.
  • Universal Entertainment Corp.

10. Appendix

For more information about this report visit https://www.researchandmarkets.com/r/f0mmud

 

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